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General Tabletop Discussion
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Third Party: If So, Then What?
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<blockquote data-quote="BryonD" data-source="post: 4958928" data-attributes="member: 957"><p>Depends on what you want. If you want to have a thriving 3PP market with a lot of different points of view and ideas. Then, it looks like the answer is "yeah". If you want to get 1,000 new subscribers before Christmas, so far the answer appears to be "yeah".</p><p></p><p></p><p>Shrug. I've been through all this too many time already.</p><p>Putting the ball on a tee doesn't make the hitter any more talented.</p><p></p><p>If you are playing a game designed to make it "easy" on the "sucker", then you've already given in.</p><p></p><p>If you need easy, then you need easy. Cool. But if you don't need easy, why be shackled to it?</p><p></p><p>Honestly, the concept of a DM being a "poor sucker" is alien to my experience. But it fits perfectly with my negative views on 4E. The great DMs I've known loved DMing even when they were newbies, learning the ropes the hard way. And then they become great DMs in a system for great DMs. So much better than your "poor sucker" getting by because the system has been ratcheted down to his level.</p><p></p><p>The bottom line is, if someone *needs* the simplicity of 4E to DM, and isn't comfortable taking the helm for a more advanced system, then I don't really want that person DMing for me in any system. </p><p></p><p>But, the on topic point is, the KISS players are going to (as a group) be a lot less interested in increasing the variables. So the value of things like 3PP and on line communities goes down. And you get what we got.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4958928, member: 957"] Depends on what you want. If you want to have a thriving 3PP market with a lot of different points of view and ideas. Then, it looks like the answer is "yeah". If you want to get 1,000 new subscribers before Christmas, so far the answer appears to be "yeah". Shrug. I've been through all this too many time already. Putting the ball on a tee doesn't make the hitter any more talented. If you are playing a game designed to make it "easy" on the "sucker", then you've already given in. If you need easy, then you need easy. Cool. But if you don't need easy, why be shackled to it? Honestly, the concept of a DM being a "poor sucker" is alien to my experience. But it fits perfectly with my negative views on 4E. The great DMs I've known loved DMing even when they were newbies, learning the ropes the hard way. And then they become great DMs in a system for great DMs. So much better than your "poor sucker" getting by because the system has been ratcheted down to his level. The bottom line is, if someone *needs* the simplicity of 4E to DM, and isn't comfortable taking the helm for a more advanced system, then I don't really want that person DMing for me in any system. But, the on topic point is, the KISS players are going to (as a group) be a lot less interested in increasing the variables. So the value of things like 3PP and on line communities goes down. And you get what we got. [/QUOTE]
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