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ThirdWizard's Magic Item Bazaar
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<blockquote data-quote="ThirdWizard" data-source="post: 3691471" data-attributes="member: 12037"><p><strong>Thug's Hand</strong></p><p><strong>Price (Item Level):</strong> 3000 gp (7th)</p><p><strong>Caster Level:</strong> 3rd</p><p><strong>Aura:</strong> Weak (DC 10) transmutation</p><p><strong>Activation:</strong> Use Activated</p><p><strong>Weight:</strong> 2lb</p><p></p><p><em>This short sword has a thin black blade and handle, but it otherwise unremarkable.</em></p><p></p><p>These +1 short swords are popular with crime bosses looking to outfit their cronies with magical weapons useful in their trade. The original was first created by a powerful assassin guild looking to make quick strikes against their enemies without having to worry about body cleanup. Those struck down by the blade cannot be affected by <em>speak with dead</em>, getting rid of pesky victim witnesses. Also, anyone damaged by a Sneak Attack coming from this weapon has their movement halved (round up) for one round (Fort DC 15 negates), preventing victims from getting away quickly.</p><p></p><p><em>Thug's Hand</em> has a drawback, however, as the process to copy the originals was imperfect. Anyone who has the weapon on them cannot hide their alignment from detection by any means. Many have searched out the assassin guild to discover their secrets, but none have ever returned. Some say that the guild leaked the flawed formulas in order to help hunt down their own competitors, but it has never been proven.</p><p></p><p>Versions with higher enhancement bonuses and higher Fortitude saves are not unheard of. Every once in a while an original <em>Thug's Hand</em> is found, but in all cases the person who discovered it winds up dead soon afterward.</p><p></p><p>Prerequisites: Craft Magic Arms and Armor, creator must be evil</p><p>Cost to Create: 1,500 gp, 120 XP, 3 days.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 3691471, member: 12037"] [b]Thug's Hand[/b] [b]Price (Item Level):[/b] 3000 gp (7th) [b]Caster Level:[/b] 3rd [b]Aura:[/b] Weak (DC 10) transmutation [b]Activation:[/b] Use Activated [b]Weight:[/b] 2lb [i]This short sword has a thin black blade and handle, but it otherwise unremarkable.[/i] These +1 short swords are popular with crime bosses looking to outfit their cronies with magical weapons useful in their trade. The original was first created by a powerful assassin guild looking to make quick strikes against their enemies without having to worry about body cleanup. Those struck down by the blade cannot be affected by [i]speak with dead[/i], getting rid of pesky victim witnesses. Also, anyone damaged by a Sneak Attack coming from this weapon has their movement halved (round up) for one round (Fort DC 15 negates), preventing victims from getting away quickly. [i]Thug's Hand[/i] has a drawback, however, as the process to copy the originals was imperfect. Anyone who has the weapon on them cannot hide their alignment from detection by any means. Many have searched out the assassin guild to discover their secrets, but none have ever returned. Some say that the guild leaked the flawed formulas in order to help hunt down their own competitors, but it has never been proven. Versions with higher enhancement bonuses and higher Fortitude saves are not unheard of. Every once in a while an original [i]Thug's Hand[/i] is found, but in all cases the person who discovered it winds up dead soon afterward. Prerequisites: Craft Magic Arms and Armor, creator must be evil Cost to Create: 1,500 gp, 120 XP, 3 days. [/QUOTE]
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