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<blockquote data-quote="ThirdWizard" data-source="post: 3756486" data-attributes="member: 12037"><p><strong>Tattoos of the Moon</strong></p><p><strong>Price (Item Level):</strong> 3,000 gp (7th)</p><p><strong>Body Slot:</strong> Shoulders</p><p><strong>Caster Level:</strong> 7th</p><p><strong>Aura:</strong> Weak (DC 10) transmutation</p><p><strong>Activation:</strong> Swift Action</p><p><strong>Weight:</strong> -</p><p></p><p><em>The tattoo of a sylvan night crosses from shoulder to shoulder, depicting a scene as if from a faerie tale. The images almost seem to jump off of the skin as the person moves.</em></p><p></p><p>These tattoos give the inscribed a +1 resistance bonus to all reflex saves. As a Swift Action, speaking the command word <em>Aeluthys Selûne</em> (“Selûne, guide me,” in Celestial) you may activate their special ability to gain a Fly Speed 20’ (perfect) for one round. If you use this ability, the tattoo disappears the next round, and the bonus to reflex saves with it. Upon nightfall, it reappears and the +1 resistance bonus to reflex saves resumes.</p><p></p><p>It is rumored that more powerful versions of these tattoos exist which will only work for worshipers of Selûne. They might allow the user to fly longer, give higher or different typed bonuses to reflex saves, or other more potent abilities. If a character has the <em>Tattoos of the Moon</em> inscribed on them, motifs and detail can be added in order to increase the potency. The tattoos may also be removed at a cost equal to their scribing by anyone with the creation prerequisites.</p><p></p><p>Prerequisites: Craft Wondrous Item, Profession (scribe), Craft (drawing), or similar, <em>fly</em> or <em>air walk</em>. </p><p>Cost to Create: 1,500 gp, 120 XP, 3 days</p><p></p><p>__________________</p><p></p><p>If anyone notices a lot of Selûne related items, that's because there was a worshiper in a PbP game I ran and these were made for her. They can be changed fairly easily with a bit of re-flavoring.</p><p></p><p>I never really liked adding a whole feat for Tattoo crafting. I just require anyone doing it to have at least one rank in some kind of artistry skill and Wondrous Item to do it. Yeah, it increases the amount of things Wondrous is able to do, but really its already so broad its a drop in the bucket. I consider tattoos to be a pro/con thing. They can't remove them easily, but they always have it on. It's very difficult to start using a cloak of resistance, for example. And, because these are a tattoo, you can't throw on a new cloak as soon as its daily Fly is used.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 3756486, member: 12037"] [b]Tattoos of the Moon[/b] [b]Price (Item Level):[/b] 3,000 gp (7th) [b]Body Slot:[/b] Shoulders [b]Caster Level:[/b] 7th [b]Aura:[/b] Weak (DC 10) transmutation [b]Activation:[/b] Swift Action [b]Weight:[/b] - [i]The tattoo of a sylvan night crosses from shoulder to shoulder, depicting a scene as if from a faerie tale. The images almost seem to jump off of the skin as the person moves.[/i] These tattoos give the inscribed a +1 resistance bonus to all reflex saves. As a Swift Action, speaking the command word [i]Aeluthys Selûne[/i] (“Selûne, guide me,” in Celestial) you may activate their special ability to gain a Fly Speed 20’ (perfect) for one round. If you use this ability, the tattoo disappears the next round, and the bonus to reflex saves with it. Upon nightfall, it reappears and the +1 resistance bonus to reflex saves resumes. It is rumored that more powerful versions of these tattoos exist which will only work for worshipers of Selûne. They might allow the user to fly longer, give higher or different typed bonuses to reflex saves, or other more potent abilities. If a character has the [i]Tattoos of the Moon[/i] inscribed on them, motifs and detail can be added in order to increase the potency. The tattoos may also be removed at a cost equal to their scribing by anyone with the creation prerequisites. Prerequisites: Craft Wondrous Item, Profession (scribe), Craft (drawing), or similar, [i]fly[/i] or [i]air walk[/i]. Cost to Create: 1,500 gp, 120 XP, 3 days __________________ If anyone notices a lot of Selûne related items, that's because there was a worshiper in a PbP game I ran and these were made for her. They can be changed fairly easily with a bit of re-flavoring. I never really liked adding a whole feat for Tattoo crafting. I just require anyone doing it to have at least one rank in some kind of artistry skill and Wondrous Item to do it. Yeah, it increases the amount of things Wondrous is able to do, but really its already so broad its a drop in the bucket. I consider tattoos to be a pro/con thing. They can't remove them easily, but they always have it on. It's very difficult to start using a cloak of resistance, for example. And, because these are a tattoo, you can't throw on a new cloak as soon as its daily Fly is used. [/QUOTE]
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