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<blockquote data-quote="flametitan" data-source="post: 6986625" data-attributes="member: 6822731"><p>The PC section was really what grabbed my attention to look at the book in the first place. Admittedly I was also a little disappointed by how it was handled, mainly in the Monstrous adventurer's section, which had the races a <em>lot</em> of us wanted the book for in the first place. I still liked their inclusion, however. It can be easier to make a world fit a specific flavour when you're provided races whose default write-ups tends towards that flavour, rather than having to rewrite their background.</p><p></p><p>The klizardfolk background wasn't a bad background per se. It's just <em>very</em> straightforward, and really only focuses on their place in the world, compared to the Kenku, which has a detailed story regarding both their origin and their current place in the world, giving you a variety of angles to tackle. With lizardfolk to me it only feels like you're tackling how alien they are compared to other humanoids. You can make a character with that, but it's hard to make multiple characters off of one background element alone. (It's a good thing we have backgrounds as a focused mechanic)</p></blockquote><p></p>
[QUOTE="flametitan, post: 6986625, member: 6822731"] The PC section was really what grabbed my attention to look at the book in the first place. Admittedly I was also a little disappointed by how it was handled, mainly in the Monstrous adventurer's section, which had the races a [i]lot[/i] of us wanted the book for in the first place. I still liked their inclusion, however. It can be easier to make a world fit a specific flavour when you're provided races whose default write-ups tends towards that flavour, rather than having to rewrite their background. The klizardfolk background wasn't a bad background per se. It's just [i]very[/i] straightforward, and really only focuses on their place in the world, compared to the Kenku, which has a detailed story regarding both their origin and their current place in the world, giving you a variety of angles to tackle. With lizardfolk to me it only feels like you're tackling how alien they are compared to other humanoids. You can make a character with that, but it's hard to make multiple characters off of one background element alone. (It's a good thing we have backgrounds as a focused mechanic) [/QUOTE]
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