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Character Builds & Optimization
This bow would be great if I could build some arrows!
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<blockquote data-quote="Three_Haligonians" data-source="post: 3461380" data-attributes="member: 19546"><p>Hey all,</p><p></p><p>Have I missed it, or is there no Craft DC listed for ammunition (arrows, bolts, bullets)?</p><p></p><p>Techinically, they are weapons so falling under Craft: Weapon would be logical although I'd be willing to place each type under the same craft as the ranged weapon that propels them. As for DC, what's a good number? It can't be all that high, you don't spend copious amounts of time building just one arrow - lots of fantasy books/movies etc, show the classic woodsy archer make a quiver fulll in very little time, or the simple townsfolk banding together and making a whole bunch for the heroes.. or whatever.</p><p></p><p>So what would you clock the DC in as for the three types of ammunition? What about bullets for a firearm? The same or different?</p><p></p><p>J from Three Haligonians</p></blockquote><p></p>
[QUOTE="Three_Haligonians, post: 3461380, member: 19546"] Hey all, Have I missed it, or is there no Craft DC listed for ammunition (arrows, bolts, bullets)? Techinically, they are weapons so falling under Craft: Weapon would be logical although I'd be willing to place each type under the same craft as the ranged weapon that propels them. As for DC, what's a good number? It can't be all that high, you don't spend copious amounts of time building just one arrow - lots of fantasy books/movies etc, show the classic woodsy archer make a quiver fulll in very little time, or the simple townsfolk banding together and making a whole bunch for the heroes.. or whatever. So what would you clock the DC in as for the three types of ammunition? What about bullets for a firearm? The same or different? J from Three Haligonians [/QUOTE]
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This bow would be great if I could build some arrows!
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