Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
This Game is Deadly
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 6346634" data-attributes="member: 9053"><p>Okay: that's what I interpreted this to mean, said by, well, <strong>you</strong>:</p><p></p><p>I interpret that to mean with extensive open playtesting etc. that one direction is well represented to be: the playtest reflects what a large portion of the fans want. That is what you believe, correct? If you're trying to have an issue with the semantics of my sentence, please don't. The playtest fallacy is that the fans want, in large part, what they respond to positively in the playtest. If you don't actually playtest something publicly, the fans don't get a vote on it.</p><p></p><p></p><p></p><p>Perhaps when someone says that, it would make sense to reply to it. Seriously, I make no statements that the designers are lying whatsoever. Before 5E I was a certified Mike Mearls fanboy, so I have a lot of respect for him. A ton of it. What I'm saying is that where you start the playtest and the options you don't test skew the results in a major way. </p><p></p><p>We didn't get to playtest many 4E-isms. If we had, I would have been ecstatic about them. The cantrips got several positive comments from my group, for instance. One comment was "now, go and do likewise for Martial characters!"</p><p></p><p>This discussion is spiraling down fast, though, and I'm not of a mind to offer more annoyance, so I'll bow out at this point. I'd just remember that if you're of the mind that Ruin Explorer is a lone voice, that's not correct. Some of us just engage in a voluntary thread-ban most of the time, which I will re-engage.</p></blockquote><p></p>
[QUOTE="SteveC, post: 6346634, member: 9053"] Okay: that's what I interpreted this to mean, said by, well, [B]you[/B]: I interpret that to mean with extensive open playtesting etc. that one direction is well represented to be: the playtest reflects what a large portion of the fans want. That is what you believe, correct? If you're trying to have an issue with the semantics of my sentence, please don't. The playtest fallacy is that the fans want, in large part, what they respond to positively in the playtest. If you don't actually playtest something publicly, the fans don't get a vote on it. Perhaps when someone says that, it would make sense to reply to it. Seriously, I make no statements that the designers are lying whatsoever. Before 5E I was a certified Mike Mearls fanboy, so I have a lot of respect for him. A ton of it. What I'm saying is that where you start the playtest and the options you don't test skew the results in a major way. We didn't get to playtest many 4E-isms. If we had, I would have been ecstatic about them. The cantrips got several positive comments from my group, for instance. One comment was "now, go and do likewise for Martial characters!" This discussion is spiraling down fast, though, and I'm not of a mind to offer more annoyance, so I'll bow out at this point. I'd just remember that if you're of the mind that Ruin Explorer is a lone voice, that's not correct. Some of us just engage in a voluntary thread-ban most of the time, which I will re-engage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
This Game is Deadly
Top