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This is a directory of posters who think the sorcerer needs fixing
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<blockquote data-quote="Tony Vargas" data-source="post: 7107321" data-attributes="member: 996"><p>The playtest Sorcerer was so different, it mightn't've been a problem if they'd built on that rather than going with just the metamagic angle. </p><p></p><p>Metamagic always struck me as a better fit for the Sorcerer than it was made to be in 3e. </p><p></p><p>A few thoughts on the Sorcerer, probably already been said, but:</p><p></p><ul> <li data-xf-list-type="ul">Neo-Vancian is just too much and it hurts the sorcerer, in particular: So, roll the prepped casters back to paleo-Vancian, by simply having them prep into slots, rather than having a separate prepped list. That'll reduce their flexibility considerably, bringing them down a peg or two, and letting the Sorcerer ( & Bard & Warlock) shine a bit by comparison. </li> <li data-xf-list-type="ul"> Similarly, as in 3e, maybe just give the Sorcerer more slots/day than the prepped casters.</li> <li data-xf-list-type="ul">Give sorcerer sub-classes (and choices w/in a sub-class, like the different dragon/elemental types) different spell lists, more in keeping with their themes. Including one fixed bonus associated spell known for each spell level.</li> <li data-xf-list-type="ul">Linked directly to that, more sub-classes, including...</li> <li data-xf-list-type="ul">A a catch-all custom sub-class, more of a DM/player guideline, really. Pick spells known from any list to fit the supernatural heritage you outline (w/DM approval, of course), but get fewer/more-generic sub-class perks.</li> <li data-xf-list-type="ul">A 'simple caster' Elemental Sub-class, like the Essentials HotEC one, that doesn't learn spells at all, just blazes away with an element of choice, both at-will with an element-appropriate cantrip, with slots & metamagic just pumping it up.</li> </ul></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7107321, member: 996"] The playtest Sorcerer was so different, it mightn't've been a problem if they'd built on that rather than going with just the metamagic angle. Metamagic always struck me as a better fit for the Sorcerer than it was made to be in 3e. A few thoughts on the Sorcerer, probably already been said, but: [list][*]Neo-Vancian is just too much and it hurts the sorcerer, in particular: So, roll the prepped casters back to paleo-Vancian, by simply having them prep into slots, rather than having a separate prepped list. That'll reduce their flexibility considerably, bringing them down a peg or two, and letting the Sorcerer ( & Bard & Warlock) shine a bit by comparison. [*] Similarly, as in 3e, maybe just give the Sorcerer more slots/day than the prepped casters. [*]Give sorcerer sub-classes (and choices w/in a sub-class, like the different dragon/elemental types) different spell lists, more in keeping with their themes. Including one fixed bonus associated spell known for each spell level. [*]Linked directly to that, more sub-classes, including... [*]A a catch-all custom sub-class, more of a DM/player guideline, really. Pick spells known from any list to fit the supernatural heritage you outline (w/DM approval, of course), but get fewer/more-generic sub-class perks. [*]A 'simple caster' Elemental Sub-class, like the Essentials HotEC one, that doesn't learn spells at all, just blazes away with an element of choice, both at-will with an element-appropriate cantrip, with slots & metamagic just pumping it up. [/list] [/QUOTE]
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