Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
This is Bazaar: Dungeon Adventure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ToddSchumacher" data-source="post: 820147" data-attributes="member: 2139"><p><em>Poto</em></p><p>Narth, the boy who had the nightmare, was NOT one of the children kidnapped. He is still in the orphanage and could easily be questioned. The locks are on the doors leading to the outside of the building. Most of the doors inside the buidling have no locks.</p><p></p><p><em>Marcus & Griswald</em></p><p>Terseon Skellerang finishes his lunch, grabs some parchement and ink to make notes of your conversation. He looks into a folder off to his left to confer for your questions. <strong>"Oh, all the victims were taken from all across the city, so its not localaize in any particular place. Most were low- to middle-class citizens, but other than that we found nothing connceting them, to each other or the orphanage."</strong> He then listens to Marcus explain about the locks. <strong>"Gehlve, yes, well you can throw a rock in any direction in this city and you can bet it hits a building with Gehlve's locks on it. Magic and divinations aside, I don't really have the manpower at the moment to follow this up. I got everyone I have out on nighty patrols and staking out all the local thieves' guilds and other....practical...matters. But hey, you go right ahead and question him if you like, and let me know what you find out."</strong></p></blockquote><p></p>
[QUOTE="ToddSchumacher, post: 820147, member: 2139"] [i]Poto[/i] Narth, the boy who had the nightmare, was NOT one of the children kidnapped. He is still in the orphanage and could easily be questioned. The locks are on the doors leading to the outside of the building. Most of the doors inside the buidling have no locks. [i]Marcus & Griswald[/i] Terseon Skellerang finishes his lunch, grabs some parchement and ink to make notes of your conversation. He looks into a folder off to his left to confer for your questions. [b]"Oh, all the victims were taken from all across the city, so its not localaize in any particular place. Most were low- to middle-class citizens, but other than that we found nothing connceting them, to each other or the orphanage."[/b] He then listens to Marcus explain about the locks. [b]"Gehlve, yes, well you can throw a rock in any direction in this city and you can bet it hits a building with Gehlve's locks on it. Magic and divinations aside, I don't really have the manpower at the moment to follow this up. I got everyone I have out on nighty patrols and staking out all the local thieves' guilds and other....practical...matters. But hey, you go right ahead and question him if you like, and let me know what you find out."[/b] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
This is Bazaar: Dungeon Adventure
Top