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<blockquote data-quote="Shade" data-source="post: 5629916" data-attributes="member: 287"><p><strong>Giant Coxoplectoptera, Adult</strong></p><p>Large Vermin</p><p>Hit Dice: 4d8+4 (22 hp)</p><p>Initiative: +2</p><p>Speed: 20 ft. (4 squares), fly 60 ft. (good)</p><p>Armor Class: 16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14</p><p>Base Attack/Grapple: +3/+10</p><p>Attack: Claws +5 melee (1d8+3)</p><p>Full Attack: Claws +5 melee (1d8+3) and bite +0 melee (1d6+1)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Aerial sprint, improved grab</p><p>Special Qualities: Darkvision 60 ft., vermin traits</p><p>Saves: Fort +6, Ref +3, Will +3</p><p>Abilities: Str 17, Dex 15, Con 13, Int —, Wis 14, Cha 11</p><p>Skills: Hide +2*, Spot +6</p><p>Feats: —</p><p>Environment: Temperate and warm marshes?</p><p>Organization: Solitary</p><p>Challenge Rating: 3</p><p>Treasure: —</p><p>Alignment: Always neutral</p><p>Advancement: 5–8 HD (Large); 9–12 HD (Huge)</p><p>Level Adjustment: —</p><p></p><p>Aerial Sprint (Ex): Once per hour, a giant coxoplectoptera can fly five times its normal speed (300 feet) when it makes a charge.</p><p></p><p>Improved Grab (Ex): To use this ability, a giant coxoplectoptera must hit with its claws attack. If it wins the ensuing grapple check, it establishes a hold and makes a bite attack as a primary attack (at its full +6 attack bonus).</p><p></p><p>Skills: A giant coxoplectoptera has a +4 racial bonus on Hide and Spot checks. *Because of its camouflage, the Hide bonus increases to +12 when a coxoplectoptera is surrounded by foliage.</p><p></p><p></p><p>Since it "had the body and wing shape of a dragonfly", I split the difference in the physical ability scores between the mantis and the giant dragonfly (Dragon mag version). I added in the +4 racial bonus on Move Silently checks from the giant dragonfly.</p></blockquote><p></p>
[QUOTE="Shade, post: 5629916, member: 287"] [B]Giant Coxoplectoptera, Adult[/B] Large Vermin Hit Dice: 4d8+4 (22 hp) Initiative: +2 Speed: 20 ft. (4 squares), fly 60 ft. (good) Armor Class: 16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14 Base Attack/Grapple: +3/+10 Attack: Claws +5 melee (1d8+3) Full Attack: Claws +5 melee (1d8+3) and bite +0 melee (1d6+1) Space/Reach: 10 ft./5 ft. Special Attacks: Aerial sprint, improved grab Special Qualities: Darkvision 60 ft., vermin traits Saves: Fort +6, Ref +3, Will +3 Abilities: Str 17, Dex 15, Con 13, Int —, Wis 14, Cha 11 Skills: Hide +2*, Spot +6 Feats: — Environment: Temperate and warm marshes? Organization: Solitary Challenge Rating: 3 Treasure: — Alignment: Always neutral Advancement: 5–8 HD (Large); 9–12 HD (Huge) Level Adjustment: — Aerial Sprint (Ex): Once per hour, a giant coxoplectoptera can fly five times its normal speed (300 feet) when it makes a charge. Improved Grab (Ex): To use this ability, a giant coxoplectoptera must hit with its claws attack. If it wins the ensuing grapple check, it establishes a hold and makes a bite attack as a primary attack (at its full +6 attack bonus). Skills: A giant coxoplectoptera has a +4 racial bonus on Hide and Spot checks. *Because of its camouflage, the Hide bonus increases to +12 when a coxoplectoptera is surrounded by foliage. Since it "had the body and wing shape of a dragonfly", I split the difference in the physical ability scores between the mantis and the giant dragonfly (Dragon mag version). I added in the +4 racial bonus on Move Silently checks from the giant dragonfly. [/QUOTE]
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