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this is for those of us who know and love the undead
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<blockquote data-quote="Tolen Mar" data-source="post: 477852" data-attributes="member: 1295"><p>For me, it was a ghost. the PC's were haunted. You see they were playing a band of thieves, and I let them meet the 'sherrif', a member of the lawbringers who are a knightly order that act as a police force. It was one of those scenes where the sherriff meets them to brag about how he would find the evidence he needed and he would bring them to justice. He was sure he was safe in doing this, because he met them at a big festival, and there were people all around him.</p><p></p><p>I made this guy twice their levels just to make him tougher to fight him. The problem is, the crowd surged against the characters, and they took advantage of the moment. 4 backstabs later, and my sherriff was dead. He managed a surprised gurgle before he fell to the ground.</p><p></p><p>My perfectly handcrafted villain dead. In one round. Dang!</p><p></p><p>So he became a ghost and haunted them the rest of the campaign. Imagine it, a handful of thieves who every time they picked a locked, the lock would mysteriously relock apparently on its own...Anytime they tried to sneak, something would fall off the shelves...</p><p></p><p>My players were getting angry with me for that one. Im a <em>Baaad, Baad, evil GM</em> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tolen Mar, post: 477852, member: 1295"] For me, it was a ghost. the PC's were haunted. You see they were playing a band of thieves, and I let them meet the 'sherrif', a member of the lawbringers who are a knightly order that act as a police force. It was one of those scenes where the sherriff meets them to brag about how he would find the evidence he needed and he would bring them to justice. He was sure he was safe in doing this, because he met them at a big festival, and there were people all around him. I made this guy twice their levels just to make him tougher to fight him. The problem is, the crowd surged against the characters, and they took advantage of the moment. 4 backstabs later, and my sherriff was dead. He managed a surprised gurgle before he fell to the ground. My perfectly handcrafted villain dead. In one round. Dang! So he became a ghost and haunted them the rest of the campaign. Imagine it, a handful of thieves who every time they picked a locked, the lock would mysteriously relock apparently on its own...Anytime they tried to sneak, something would fall off the shelves... My players were getting angry with me for that one. Im a [I]Baaad, Baad, evil GM[/I] :) [/QUOTE]
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