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<blockquote data-quote="Elf Witch" data-source="post: 5656652" data-attributes="member: 9037"><p>In my one game Dwarves hate any kind of arcane magic they distrust divine magic. This is because they do not have the ability to cast any kind of magic. They have a burning hated towards gnomes because of their ability to cast magic and have enslaved them.</p><p></p><p>Kobolds are a player race. They are followers of Bahmut for the most part and have chosen the side of good over evil. They tend to be dragon shamans and scouts. Because of their size they go for sneaky tactics and are experts in guerrilla warfare.</p><p></p><p>Elves are lawful not chaotic they have a strict code of honor ala medieval Japan. They cannot cast magic they are the only player race that uses psionics. They also tend to be monks, samurai and ninjas.</p><p></p><p>Goblins, Orcs, Bugbears are in the game and pretty much the same with one exception there are a lot of tribes that are not evil.</p><p></p><p>Dragons play a big part in my game the big difference is that they can choose to be whatever alignment they want. Yes for so called "evil" dragons it can be a challenge not to give into their more base instincts but they often do.</p><p></p><p>Good dragons have been known to go to the darkside.</p><p></p><p>I have drow but they are called midnight elves and they are not evil worshipers of Lloth. They live in the deep underground and have a thriving society. They are less formal then the sun elves an some have been gifted with divine magic from either Tiamat or Bahmut usually Bahmut.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5656652, member: 9037"] In my one game Dwarves hate any kind of arcane magic they distrust divine magic. This is because they do not have the ability to cast any kind of magic. They have a burning hated towards gnomes because of their ability to cast magic and have enslaved them. Kobolds are a player race. They are followers of Bahmut for the most part and have chosen the side of good over evil. They tend to be dragon shamans and scouts. Because of their size they go for sneaky tactics and are experts in guerrilla warfare. Elves are lawful not chaotic they have a strict code of honor ala medieval Japan. They cannot cast magic they are the only player race that uses psionics. They also tend to be monks, samurai and ninjas. Goblins, Orcs, Bugbears are in the game and pretty much the same with one exception there are a lot of tribes that are not evil. Dragons play a big part in my game the big difference is that they can choose to be whatever alignment they want. Yes for so called "evil" dragons it can be a challenge not to give into their more base instincts but they often do. Good dragons have been known to go to the darkside. I have drow but they are called midnight elves and they are not evil worshipers of Lloth. They live in the deep underground and have a thriving society. They are less formal then the sun elves an some have been gifted with divine magic from either Tiamat or Bahmut usually Bahmut. [/QUOTE]
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