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This is my new characater, a gnomish librarian. Help please. (long)
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<blockquote data-quote="Psionicist" data-source="post: 44899" data-attributes="member: 1874"><p>Okay, here are some new ideas.</p><p></p><p>First of all, this character is not combat oriented so it's not covered so well by the rules. So I had to modify some classes, including rogue and wizard.</p><p></p><p><strong>Rogue</strong> - 1 level per 3 wizard levels</p><p>- Add Bardic Knowledge</p><p>- Add knowledge (individual) as class skill</p><p>- 12 sp / level</p><p>- Remove all combat abilities (no sneak attack, no evasion, BAB and weapon prof. as a commoner)</p><p>- Skill mastery or bonus feat every 3rd level (at level 10+ plus they may take greater skill mastery too)</p><p></p><p><strong>Wizard</strong> - 3 levels per 1 rogue level</p><p>- Add bardic knowledge</p><p>- Add speak language as class skill</p><p>- Remove alchemy as class skill</p><p>- Remove Scribe Scroll bonus feat</p><p>- All spells must be cast with at least V and S components. They can be removed with a silent / still spell feat as usual.</p><p></p><p>So, most logical is to take the "Rogue" (or "Sage") at first level. The skill will represent his 60 years of book reading. Then I will level up as wizard 2-3 levels, then add one level of rogue and so on.</p><p></p><p></p><p></p><p>Heh.</p><p></p><p>Before I do this, I would like to know if ther are any simplier way to know all languages than to waste 43 skill points on it? If I took wizard at first level I could take the Comprehend Language spell, but it's 10min / level and you read 1 page per minute in some weird reason...</p><p></p><p>And no I agree it's not so logical that one can know 50 languages as 1st level, but I see it in a simple way: He learned one language per year. Also, his wizard friends up in the library may also have boosted him magically...</p><p></p><p>Comments and ideas are welcome.</p><p></p><p>Sincerely, </p><p>Psionicist</p></blockquote><p></p>
[QUOTE="Psionicist, post: 44899, member: 1874"] Okay, here are some new ideas. First of all, this character is not combat oriented so it's not covered so well by the rules. So I had to modify some classes, including rogue and wizard. [b]Rogue[/b] - 1 level per 3 wizard levels - Add Bardic Knowledge - Add knowledge (individual) as class skill - 12 sp / level - Remove all combat abilities (no sneak attack, no evasion, BAB and weapon prof. as a commoner) - Skill mastery or bonus feat every 3rd level (at level 10+ plus they may take greater skill mastery too) [b]Wizard[/b] - 3 levels per 1 rogue level - Add bardic knowledge - Add speak language as class skill - Remove alchemy as class skill - Remove Scribe Scroll bonus feat - All spells must be cast with at least V and S components. They can be removed with a silent / still spell feat as usual. So, most logical is to take the "Rogue" (or "Sage") at first level. The skill will represent his 60 years of book reading. Then I will level up as wizard 2-3 levels, then add one level of rogue and so on. Heh. Before I do this, I would like to know if ther are any simplier way to know all languages than to waste 43 skill points on it? If I took wizard at first level I could take the Comprehend Language spell, but it's 10min / level and you read 1 page per minute in some weird reason... And no I agree it's not so logical that one can know 50 languages as 1st level, but I see it in a simple way: He learned one language per year. Also, his wizard friends up in the library may also have boosted him magically... Comments and ideas are welcome. Sincerely, Psionicist [/QUOTE]
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This is my new characater, a gnomish librarian. Help please. (long)
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