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<blockquote data-quote="Jaeger" data-source="post: 8170645" data-attributes="member: 27996"><p><em>Clicks link and reads...</em></p><p></p><p>Holy crap that's expensive as hell!</p><p></p><p>If the writers don't <em>nail </em>the tone and theme, that's a billion dollars up in smoke.</p><p></p><p></p><p></p><p></p><p>Yes, this is a bigger issue with a "D&D" movie than most think at first.</p><p></p><p>LoTR, Game of Thrones, and now The Witcher all benefit from having settings that are far more focused and constrained than D&D's current kitchen sink menageries of Eberron and Forgotten Realms.</p><p></p><p>If I were the guy in charge I would not gamble big on an all original story. I would pick a D&D property that had some success, and adapt that. <em>(Gamble slightly less big.)</em></p><p></p><p>I personally would do an adaptation of the Dark Elf Trilogy. Start with an adaptation of Homeland, then work from there. Even then I think some things about the larger FR world would have to be trimmed back a bit. <em>(Although I would absolutely change the Drow skin tone to a pale grey.)</em></p><p></p><p>Would it work? Who Knows!</p><p></p><p>But I'd much rather have a D&D movie based on a known successful character and story arc that has resonated with many fans in the past; rather than trust some random screenwriter's idea of what they think "D&D" is. At least with a known Property, said screenwriters are given a more clear creative focus.</p><p></p><p></p><p></p><p></p><p>Personally I look more to the Spartacus series as an example of what can be done.</p><p></p><p>The Shannara Chronicles 2 season run is a perfect example that there are no guarantees however.</p><p></p><p>You had a fantasy show based on a book series that was very popular in its day.</p><p></p><p>The show tanked.</p><p></p><p>IMHO, the people that wind up developing and writing any movie or tv series can oftentimes be more important than whatever IP is being adapted.</p><p></p><p>.</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8170645, member: 27996"] [I]Clicks link and reads...[/I] Holy crap that's expensive as hell! If the writers don't [I]nail [/I]the tone and theme, that's a billion dollars up in smoke. Yes, this is a bigger issue with a "D&D" movie than most think at first. LoTR, Game of Thrones, and now The Witcher all benefit from having settings that are far more focused and constrained than D&D's current kitchen sink menageries of Eberron and Forgotten Realms. If I were the guy in charge I would not gamble big on an all original story. I would pick a D&D property that had some success, and adapt that. [I](Gamble slightly less big.)[/I] I personally would do an adaptation of the Dark Elf Trilogy. Start with an adaptation of Homeland, then work from there. Even then I think some things about the larger FR world would have to be trimmed back a bit. [I](Although I would absolutely change the Drow skin tone to a pale grey.)[/I] Would it work? Who Knows! But I'd much rather have a D&D movie based on a known successful character and story arc that has resonated with many fans in the past; rather than trust some random screenwriter's idea of what they think "D&D" is. At least with a known Property, said screenwriters are given a more clear creative focus. Personally I look more to the Spartacus series as an example of what can be done. The Shannara Chronicles 2 season run is a perfect example that there are no guarantees however. You had a fantasy show based on a book series that was very popular in its day. The show tanked. IMHO, the people that wind up developing and writing any movie or tv series can oftentimes be more important than whatever IP is being adapted. . [/QUOTE]
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