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This is why pathfinder has been successful.
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<blockquote data-quote="TheAuldGrump" data-source="post: 5783575" data-attributes="member: 6957"><p>Hmmm, I think that there are almost two conversations going on here.</p><p></p><p>Pathfinder is succeeding because of the adventures and setting - quite possibly true.</p><p></p><p>3e succeeded because of the rules - also quite possibly true, but with a caveat.</p><p></p><p>There were two things that I really liked about 3e/3.5 - first was the OGL. Being able to browse the ideas from dozens of companies rather than just one. Most of my favorites were not by WotC. But if I include WotC in with all the others, yeah, rules were important.</p><p></p><p>Second was Eberron, not the adventures, but the setting material. I <em>really</em> did not like the sound of the setting when it was being described. But after I read the setting book.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5783575, member: 6957"] Hmmm, I think that there are almost two conversations going on here. Pathfinder is succeeding because of the adventures and setting - quite possibly true. 3e succeeded because of the rules - also quite possibly true, but with a caveat. There were two things that I really liked about 3e/3.5 - first was the OGL. Being able to browse the ideas from dozens of companies rather than just one. Most of my favorites were not by WotC. But if I include WotC in with all the others, yeah, rules were important. Second was Eberron, not the adventures, but the setting material. I [i]really[/i] did not like the sound of the setting when it was being described. But after I read the setting book.... :) The Auld Grump [/QUOTE]
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