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This is why pathfinder has been successful.
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<blockquote data-quote="Evenglare" data-source="post: 5783695" data-attributes="member: 63245"><p>Sure 3.5 was successful. Thing is... if it was so successful then why did they make 4th edition? Why reboot everything? Money grab? Was it really necessary? 4th edition had some fantastic ideas.... but look at it this way. Paizo has shown that if you release quality material , no matter how long the system has been around ,it's still a fantastic system . Paizo has made a lot of money off of pathfinder from the quality of their adventures and world. If Wizards would stop trying to regurgitate a book every month, and slow down, and take your time they might have a loyal fanbase, without the name "Dungeons and Dragons" to brute force your way through the market. </p><p></p><p>I know Hasbro is probably the reason for pushing rapid releases, it's just not the tabletop way though... They think that D&D is like... monopoly , where you can "reimagine the game" and sell it for a quick buck. Thing is monopoly and most other games take just a night to play. If you are invested in an RPG it could take years, and that's just something Hasbro cant get it's mind around.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 5783695, member: 63245"] Sure 3.5 was successful. Thing is... if it was so successful then why did they make 4th edition? Why reboot everything? Money grab? Was it really necessary? 4th edition had some fantastic ideas.... but look at it this way. Paizo has shown that if you release quality material , no matter how long the system has been around ,it's still a fantastic system . Paizo has made a lot of money off of pathfinder from the quality of their adventures and world. If Wizards would stop trying to regurgitate a book every month, and slow down, and take your time they might have a loyal fanbase, without the name "Dungeons and Dragons" to brute force your way through the market. I know Hasbro is probably the reason for pushing rapid releases, it's just not the tabletop way though... They think that D&D is like... monopoly , where you can "reimagine the game" and sell it for a quick buck. Thing is monopoly and most other games take just a night to play. If you are invested in an RPG it could take years, and that's just something Hasbro cant get it's mind around. [/QUOTE]
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