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<blockquote data-quote="billd91" data-source="post: 5785123" data-attributes="member: 3400"><p>That strikes me as a weird suspicion. It could be that a lot of people do get the APs to read and plumb for ideas. I've done that with many adventures and RPGs over the years. But Vic's an insider. He knows how well the main RPG sells, how well the APs sell, and he knows how well the Beginner Box sells. I think the main RPG rules, having a 2 year head start on the Beginner Box, already has a wider audience primed for APs. And the initial AP market is even 2 years older than that. They don't want to split their own market with a second, competing product line. They want to use one as the gateway to the other.</p><p></p><p>I think they'd be well off to consider some modules for the Beginner Box, focusing on those lower levels of character development, though.</p></blockquote><p></p>
[QUOTE="billd91, post: 5785123, member: 3400"] That strikes me as a weird suspicion. It could be that a lot of people do get the APs to read and plumb for ideas. I've done that with many adventures and RPGs over the years. But Vic's an insider. He knows how well the main RPG sells, how well the APs sell, and he knows how well the Beginner Box sells. I think the main RPG rules, having a 2 year head start on the Beginner Box, already has a wider audience primed for APs. And the initial AP market is even 2 years older than that. They don't want to split their own market with a second, competing product line. They want to use one as the gateway to the other. I think they'd be well off to consider some modules for the Beginner Box, focusing on those lower levels of character development, though. [/QUOTE]
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