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<blockquote data-quote="Neonchameleon" data-source="post: 5791551" data-attributes="member: 87792"><p>Oh, indeed.</p><p></p><p></p><p></p><p>If you play the game actively against the system then yes, you can get this result. The Kingmaker fluff really isn't bad. But you are mechanically rewarded in a number of ways including XP and ability to extend your kingdom for not just entering and having a quick look round a hex <em>but spending an entire IC day exploring it</em>. (Two days for certain hexes). </p><p></p><p></p><p></p><p>Change the setting assumptions and yes the problem with the setting assumptions being a horrible match for PF simply vanishes. But this does not change the fact that the default setting rules <em>go out of their way to reward you for spending a whole day exploring each hex</em>. And (with the exception of mini-dungeoncrawls and a couple of towns) there is not more than one encounter plus a couple of wandering monster rolls per hex.</p><p></p><p></p><p></p><p>On the subject of the Kingdom Building rules, I only know of one local group other than mine that have played Kingmaker - and they played it in PF. Apparently the Kingdom Building Rules killed the campaign stone cold dead. And I'm just fluffing ours to avoid this. (Well that and I've raised the tempo of everything; three weeks is a long time in adventuring).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5791551, member: 87792"] Oh, indeed. If you play the game actively against the system then yes, you can get this result. The Kingmaker fluff really isn't bad. But you are mechanically rewarded in a number of ways including XP and ability to extend your kingdom for not just entering and having a quick look round a hex [I]but spending an entire IC day exploring it[/I]. (Two days for certain hexes). Change the setting assumptions and yes the problem with the setting assumptions being a horrible match for PF simply vanishes. But this does not change the fact that the default setting rules [I]go out of their way to reward you for spending a whole day exploring each hex[/I]. And (with the exception of mini-dungeoncrawls and a couple of towns) there is not more than one encounter plus a couple of wandering monster rolls per hex. On the subject of the Kingdom Building rules, I only know of one local group other than mine that have played Kingmaker - and they played it in PF. Apparently the Kingdom Building Rules killed the campaign stone cold dead. And I'm just fluffing ours to avoid this. (Well that and I've raised the tempo of everything; three weeks is a long time in adventuring). [/QUOTE]
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