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<blockquote data-quote="IronWolf" data-source="post: 5800116" data-attributes="member: 21076"><p>This is your stance? This seems to sort of go against everything in a D&D/Pathfinder game if this where you are going to draw your line. Why would anything *ever* risk the ire of a party of adventurers? People wouldn't do anything wrong or put great plots in motion as it might attract the attention of a party of adventurer. Beasts of the world would never attack people or villages because they are potentially the harder prey.</p><p></p><p>Looking over the list random encounters it doesn't take much at all to make the majority of those plausible. Some as written are going to see a party of adventurers as prey. Some are going to be under orders from someone they *are* afraid of and risk an encounter because they *know* their boss will have their hides if they don't. Some are apt to be territorial and will place defense of that territory high on the list of prioritization, even if it means defending it from the unknown. Some feed on fear, fear they can strike in a party of adventurers.</p><p></p><p></p><p></p><p>As I've said before, if I take my play style, apply it to another system and have a less than pleasant experience that does not mean the system I was trying was broken. It means my playstyle is not a good fit for that system. That is why we have so many games to choose from, so there is a niche for everyone. You found a system that did not match your playstyle. No issues at all with that, it happens. It does not then mean that system was broken though.</p><p></p><p>People use spreadsheets for all sorts of game management. I use Word at work too, should I declare a system too much work because I choose to write my campaign story in Word? Or how about email? I use that all the time at work, should I declare the system broken becaus I use email to touch base with players betweeen the game? Going even further back I used to use binders of loose leaf paper and pencils to organize my game, same thing I used for school work. That certainly isn't something that condemns a game or proves brokenness.</p><p></p><p>Being a GM takes some work. Use the tools you need to to keep organized. If a system feels like too much work for you then definitly look around to find one that fits what you have in mind for prep. But again, this does not make a system broken.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5800116, member: 21076"] This is your stance? This seems to sort of go against everything in a D&D/Pathfinder game if this where you are going to draw your line. Why would anything *ever* risk the ire of a party of adventurers? People wouldn't do anything wrong or put great plots in motion as it might attract the attention of a party of adventurer. Beasts of the world would never attack people or villages because they are potentially the harder prey. Looking over the list random encounters it doesn't take much at all to make the majority of those plausible. Some as written are going to see a party of adventurers as prey. Some are going to be under orders from someone they *are* afraid of and risk an encounter because they *know* their boss will have their hides if they don't. Some are apt to be territorial and will place defense of that territory high on the list of prioritization, even if it means defending it from the unknown. Some feed on fear, fear they can strike in a party of adventurers. As I've said before, if I take my play style, apply it to another system and have a less than pleasant experience that does not mean the system I was trying was broken. It means my playstyle is not a good fit for that system. That is why we have so many games to choose from, so there is a niche for everyone. You found a system that did not match your playstyle. No issues at all with that, it happens. It does not then mean that system was broken though. People use spreadsheets for all sorts of game management. I use Word at work too, should I declare a system too much work because I choose to write my campaign story in Word? Or how about email? I use that all the time at work, should I declare the system broken becaus I use email to touch base with players betweeen the game? Going even further back I used to use binders of loose leaf paper and pencils to organize my game, same thing I used for school work. That certainly isn't something that condemns a game or proves brokenness. Being a GM takes some work. Use the tools you need to to keep organized. If a system feels like too much work for you then definitly look around to find one that fits what you have in mind for prep. But again, this does not make a system broken. [/QUOTE]
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