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*Dungeons & Dragons
This Makes No Sense: Re-Examining the 1e Bard
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<blockquote data-quote="mixmastashizz" data-source="post: 9746497" data-attributes="member: 7053802"><p>You follow the rules in the DMG for changing alignment. It even defines what to do if it's involuntary!</p><p></p><p>Typically level loss, and restoration after atonement and a gold sacrifice if it is involuntary (curse, magic item, etc).</p><p>Characters who voluntarily change alignment permanently lose a level and lose their alignment language but cannot speak their new one.</p><p></p><p>For clerics, it could mean abandonment of their deity meaning they cannot prepare spells greater than 2nd level. (3rd - 5th level spells are granted by the deities minions/angels, and 6th-7th level spells are granted directly by the deity)</p><p></p><p>For druids they cease being druids, for paladins and rangers they become fighters, and for monks they lose all experience and start over at level 1.</p><p></p><p>For every other class, nothing else happens! They maintain their class and abilities just at a lower level. Since it is not explicitly mentioned what happens beyond the classes that have this defined, then the logical conclusion is that no other penalty is dealt.</p><p></p><p>Therefore, all that matters is that you are the alignment that is required by the class at the start of adventuring unless otherwise specified.</p><p></p><p>[Source: DMG pg 25 (Changing Alignment), DMG pg 38 (Acquisition of Cleric Spells)]</p><p></p><p>Edit: In the bard case, I would personally require that a player who no longer met the alignment requirements prior to becoming a bard must atone and/or shift their alignment prior to making that final transition.</p></blockquote><p></p>
[QUOTE="mixmastashizz, post: 9746497, member: 7053802"] You follow the rules in the DMG for changing alignment. It even defines what to do if it's involuntary! Typically level loss, and restoration after atonement and a gold sacrifice if it is involuntary (curse, magic item, etc). Characters who voluntarily change alignment permanently lose a level and lose their alignment language but cannot speak their new one. For clerics, it could mean abandonment of their deity meaning they cannot prepare spells greater than 2nd level. (3rd - 5th level spells are granted by the deities minions/angels, and 6th-7th level spells are granted directly by the deity) For druids they cease being druids, for paladins and rangers they become fighters, and for monks they lose all experience and start over at level 1. For every other class, nothing else happens! They maintain their class and abilities just at a lower level. Since it is not explicitly mentioned what happens beyond the classes that have this defined, then the logical conclusion is that no other penalty is dealt. Therefore, all that matters is that you are the alignment that is required by the class at the start of adventuring unless otherwise specified. [Source: DMG pg 25 (Changing Alignment), DMG pg 38 (Acquisition of Cleric Spells)] Edit: In the bard case, I would personally require that a player who no longer met the alignment requirements prior to becoming a bard must atone and/or shift their alignment prior to making that final transition. [/QUOTE]
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This Makes No Sense: Re-Examining the 1e Bard
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