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This mentality needs to die
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<blockquote data-quote="Primal" data-source="post: 5095320" data-attributes="member: 30678"><p>As I watched the debated scene in the video, it did indeed look like Chris is a "bad" DM -- however, after watching the whole clip I have to say that his comments are taken out of context. Yes, he could have explained it better by describing the nature of the power and not given a bland mechanical reason why it doesn't work. Still, I see nothing in saying 'No' in this case, because letting 'Darkfire' melt the ice could potentially open a whole new can of worms about "creative" use of powers.</p><p></p><p>I also wouldn't reveal the whole complex map to my players (they'd have to map it room by room), and I felt that although it was nicely drawn, it wasn't particularly exciting or interesting for a dungeon map (as compared to maps in Paizo products, for example). </p><p></p><p>The only "mistake" he made happened when he role-played the dwarven spirit (Chris contradicted himself on the spirit not having talked to anyone in centuries, although the dwarf had already mentioned the other adventuring party) but that is a classic mistake for DMs who ad-lib a lot; I've done it more than a few times myself. Also, regardless of what the campaign guide says, I don't think a Melairkyn dwarf -- or any dwarf, for that matter -- would accept the idea of a drow entering a dwarven tomb in Undermountain. </p><p></p><p>That doesn't make him a "bad" DM, however. On the contrary -- after watching all the 'Robot Chicken plays D&D' clips, I'd love to sit at that game. Or any other game Chris would run. And I don't even particularly like 4E.</p></blockquote><p></p>
[QUOTE="Primal, post: 5095320, member: 30678"] As I watched the debated scene in the video, it did indeed look like Chris is a "bad" DM -- however, after watching the whole clip I have to say that his comments are taken out of context. Yes, he could have explained it better by describing the nature of the power and not given a bland mechanical reason why it doesn't work. Still, I see nothing in saying 'No' in this case, because letting 'Darkfire' melt the ice could potentially open a whole new can of worms about "creative" use of powers. I also wouldn't reveal the whole complex map to my players (they'd have to map it room by room), and I felt that although it was nicely drawn, it wasn't particularly exciting or interesting for a dungeon map (as compared to maps in Paizo products, for example). The only "mistake" he made happened when he role-played the dwarven spirit (Chris contradicted himself on the spirit not having talked to anyone in centuries, although the dwarf had already mentioned the other adventuring party) but that is a classic mistake for DMs who ad-lib a lot; I've done it more than a few times myself. Also, regardless of what the campaign guide says, I don't think a Melairkyn dwarf -- or any dwarf, for that matter -- would accept the idea of a drow entering a dwarven tomb in Undermountain. That doesn't make him a "bad" DM, however. On the contrary -- after watching all the 'Robot Chicken plays D&D' clips, I'd love to sit at that game. Or any other game Chris would run. And I don't even particularly like 4E. [/QUOTE]
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