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This One Goes to . . . Ten [Merged four Oct 29 Playtest Package announcement threads]
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<blockquote data-quote="DEFCON 1" data-source="post: 6038925" data-attributes="member: 7006"><p>Considering we're probably still a year and a half out from release, if not more... I think it's smart of them to keep changing things up... put something new out there in one playtest, redact it for the next playtest, etc. etc. Because it forces everyone to really delve into themselves and reason out why one thing works for them and the other does not... and hopefully that info gets relayed back to WotC.</p><p></p><p>They had no idea how the gamers would embrace Expertise Dice for the fighters, so they put it out there last playtest. It seemed to get embraced quite well. But would that same thing occur if rogues used them too? No way to know but to find out by putting that in the next playtest. And if enough people respond back in the surveys with "love it for the fighter, hate it with the rogue"... then they know to switch it out or find something else.</p><p></p><p>Let's be honest here... for every single player out there, every single packet is going to "go in the wrong direction" at least once throughout the course of the playtest process. You need to embrace that fact and be prepared to put fingers to keyboard to let them know when that happens. Because that's the only way they'll really figure out whether Magic Missile is more popular as an at-will cantrip castable all day, or a 1st level spell which can get more powerful the higher the spell level you cast it at.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6038925, member: 7006"] Considering we're probably still a year and a half out from release, if not more... I think it's smart of them to keep changing things up... put something new out there in one playtest, redact it for the next playtest, etc. etc. Because it forces everyone to really delve into themselves and reason out why one thing works for them and the other does not... and hopefully that info gets relayed back to WotC. They had no idea how the gamers would embrace Expertise Dice for the fighters, so they put it out there last playtest. It seemed to get embraced quite well. But would that same thing occur if rogues used them too? No way to know but to find out by putting that in the next playtest. And if enough people respond back in the surveys with "love it for the fighter, hate it with the rogue"... then they know to switch it out or find something else. Let's be honest here... for every single player out there, every single packet is going to "go in the wrong direction" at least once throughout the course of the playtest process. You need to embrace that fact and be prepared to put fingers to keyboard to let them know when that happens. Because that's the only way they'll really figure out whether Magic Missile is more popular as an at-will cantrip castable all day, or a 1st level spell which can get more powerful the higher the spell level you cast it at. [/QUOTE]
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