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General Tabletop Discussion
*TTRPGs General
This "resting at 9:05 AM" business
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<blockquote data-quote="Hejdun" data-source="post: 3758370" data-attributes="member: 839"><p>The "Rest at 9:05 am" syndrome is a factor of a few things:</p><p></p><p>-At lower levels, spellcasters don't have many spells, and other than spells, can't do anything useful.</p><p></p><p>-Combats are quick.</p><p></p><p>-Using expendable resources is highly discouraged by the game system.</p><p></p><p>If you're already at the dungeon at 9am, then I could easily see how, in less than an hour, you could engage in 4-6 tough encounters and exhaust your renewable resources, prompting you to retreat and rest (hopefully somewhere safe) until the next day, when you get all of those resources back.</p><p></p><p>I think changing to a per encounter system is brilliant at solving these issues, even if it is a little gamey. WOTC has recognized that the rest-at-10am syndrome is a direct result of the game system, and is doing something so that a party can adventure through more of the day while still having fun.</p></blockquote><p></p>
[QUOTE="Hejdun, post: 3758370, member: 839"] The "Rest at 9:05 am" syndrome is a factor of a few things: -At lower levels, spellcasters don't have many spells, and other than spells, can't do anything useful. -Combats are quick. -Using expendable resources is highly discouraged by the game system. If you're already at the dungeon at 9am, then I could easily see how, in less than an hour, you could engage in 4-6 tough encounters and exhaust your renewable resources, prompting you to retreat and rest (hopefully somewhere safe) until the next day, when you get all of those resources back. I think changing to a per encounter system is brilliant at solving these issues, even if it is a little gamey. WOTC has recognized that the rest-at-10am syndrome is a direct result of the game system, and is doing something so that a party can adventure through more of the day while still having fun. [/QUOTE]
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This "resting at 9:05 AM" business
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