Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
This "resting at 9:05 AM" business
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shayuri" data-source="post: 3759243" data-attributes="member: 4936"><p>There's nothing wrong with improvement. Give all the classes something as they go up in level, good. Make all the classes more useful, good. Make all the classes equally and uniquly useful, not for me. What's wrong with overlap?</p><p></p><p>-- SOME overlap is probably all right, depending on specifics. I think one thing that's nice I've seen so far in 4e is attention being given to the role of a character within the party, as something that transcends class and race and so on. Within those roles, I imagine there may still be overlap between classes. A Healer druid and a Healer cleric may have many similarities, for example. At this point it's hard to draw any real conclusions though.</p><p></p><p>What's wrong with a bard being a generalist but a master of none?</p><p></p><p>-- It makes the bard a kind of silly thing to include, mainly. I've never seen a bard used this way though. Typically bards have been masters of social arenas...which still can be an issue, depending on the game and other players...and decent support with their music and occasional healing. I've seen bards played well that did just fine. I've also played a bard, but didn't find it very rewarding. They don't suit my play style very well, except by being very vocal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>What's wrong with simply reinventing the gnome by drawing on other fantasy sources as opposed getting rid of a core race? </p><p></p><p>-- Do we know they're getting rid of it, or are we assuming?</p><p></p><p>It sounds like elves are being reimagined. GREAT! Why can't they do that with gnomes? </p><p></p><p>-- See above.</p><p></p><p>Why are they adding in a Warforged (which is not a generic fantasy race)?</p><p></p><p>-- ...also see above.</p><p></p><p>They're changing fighters to progressively more useful. GREAT! Why can't they do that with bards?</p><p></p><p>-- See, I thought they WERE. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In fact, I thought I saw a quote that specifically said that bards wouldn't suck anymore. So I'm not sure where you're coming from.</p><p></p><p>They're making wizards power more evenly spread over the whole class. Eh, ok fine. Why can't they do that within the preexisting system of 9 spell levels and X number of spells per day?</p><p></p><p>-- Maybe they could, but you have to admit that system carries a lot of presumptions that limit game design. Is there a real reason they should stick to those limitations? Do those limits make the game more, or less fun?</p><p></p><p>Why do they have to scrap several editions of system? </p><p></p><p>-- I don't know I'd say they HAVE to scrap previous editions, nor would I say they are. A new edition gives them, and us, an opportunity to apply lessons learned insofar as what works and what doesn't. It builds on past editions, without being limited to them.</p><p></p><p>Why do wizards have to be always useful, all the time?</p><p></p><p>-- Because that's more fun than being necessary once or twice, then useless?</p><p></p><p>Wizards are suppose to be more difficult to play.</p><p></p><p>-- That's a design decision. One that they (and I) apparently disagree with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Your reward for playing something more difficult: a more powerful character.</p><p></p><p>-- See above.</p><p></p><p>Really though...it's too soon to be flying off the handle. Lets save the vitriol until the rumors are over and we really learn what's going to be done. THEN we can bust out the torches and go mob Wizards. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Shayuri, post: 3759243, member: 4936"] There's nothing wrong with improvement. Give all the classes something as they go up in level, good. Make all the classes more useful, good. Make all the classes equally and uniquly useful, not for me. What's wrong with overlap? -- SOME overlap is probably all right, depending on specifics. I think one thing that's nice I've seen so far in 4e is attention being given to the role of a character within the party, as something that transcends class and race and so on. Within those roles, I imagine there may still be overlap between classes. A Healer druid and a Healer cleric may have many similarities, for example. At this point it's hard to draw any real conclusions though. What's wrong with a bard being a generalist but a master of none? -- It makes the bard a kind of silly thing to include, mainly. I've never seen a bard used this way though. Typically bards have been masters of social arenas...which still can be an issue, depending on the game and other players...and decent support with their music and occasional healing. I've seen bards played well that did just fine. I've also played a bard, but didn't find it very rewarding. They don't suit my play style very well, except by being very vocal. :) What's wrong with simply reinventing the gnome by drawing on other fantasy sources as opposed getting rid of a core race? -- Do we know they're getting rid of it, or are we assuming? It sounds like elves are being reimagined. GREAT! Why can't they do that with gnomes? -- See above. Why are they adding in a Warforged (which is not a generic fantasy race)? -- ...also see above. They're changing fighters to progressively more useful. GREAT! Why can't they do that with bards? -- See, I thought they WERE. :) In fact, I thought I saw a quote that specifically said that bards wouldn't suck anymore. So I'm not sure where you're coming from. They're making wizards power more evenly spread over the whole class. Eh, ok fine. Why can't they do that within the preexisting system of 9 spell levels and X number of spells per day? -- Maybe they could, but you have to admit that system carries a lot of presumptions that limit game design. Is there a real reason they should stick to those limitations? Do those limits make the game more, or less fun? Why do they have to scrap several editions of system? -- I don't know I'd say they HAVE to scrap previous editions, nor would I say they are. A new edition gives them, and us, an opportunity to apply lessons learned insofar as what works and what doesn't. It builds on past editions, without being limited to them. Why do wizards have to be always useful, all the time? -- Because that's more fun than being necessary once or twice, then useless? Wizards are suppose to be more difficult to play. -- That's a design decision. One that they (and I) apparently disagree with. :) Your reward for playing something more difficult: a more powerful character. -- See above. Really though...it's too soon to be flying off the handle. Lets save the vitriol until the rumors are over and we really learn what's going to be done. THEN we can bust out the torches and go mob Wizards. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
This "resting at 9:05 AM" business
Top