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Community
General Tabletop Discussion
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This "resting at 9:05 AM" business
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<blockquote data-quote="Vigilance" data-source="post: 3768509" data-attributes="member: 4275"><p>Yanno, this is starting to get on my nerves, so I probably shouldn't post at all, but here I am. Live and learn.</p><p></p><p>You started this thread, as near as I can tell, to say that resting at 9:05 is BS.</p><p></p><p>When people (many of them), have responded that it can and does happen, your response has been to tell them they're playing the game wrong.</p><p></p><p>If only they'd run it YOUR WAY, then you'd be right, and resting at 9:05 am would be BS. </p><p></p><p>Why don't you try instead, to listen, as opposed to pausing until you think it's your turn to expound again, and realize that when multiple people, some of whom are fellow board posters and some of whom are Wotc designers are all telling you that something is a problem, that maybe it's a problem, and it's not that your experience is somehow better than other peoples. </p><p></p><p>If it doesn't happen to you, awesome. </p><p></p><p>But it is a legitimate problem that I've experienced in various editions of D&D, including (but not just) 3e. I've never experienced the exact scenario of a party wanting to rest after one encounter, and I have harried parties that I felt were trying to rest too often, or were trying to rest in inopportune locations. </p><p></p><p>But that doesn't mean I haven't noticed with some irritation that frequently, the thing that makes parties feel like it's time to rest, is that all the spellcasters (not just Wizards) are tapped, when otherwise, they would push on. </p><p></p><p>I think tweaking the way spellcasting works can be a good thing because of this.</p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3768509, member: 4275"] Yanno, this is starting to get on my nerves, so I probably shouldn't post at all, but here I am. Live and learn. You started this thread, as near as I can tell, to say that resting at 9:05 is BS. When people (many of them), have responded that it can and does happen, your response has been to tell them they're playing the game wrong. If only they'd run it YOUR WAY, then you'd be right, and resting at 9:05 am would be BS. Why don't you try instead, to listen, as opposed to pausing until you think it's your turn to expound again, and realize that when multiple people, some of whom are fellow board posters and some of whom are Wotc designers are all telling you that something is a problem, that maybe it's a problem, and it's not that your experience is somehow better than other peoples. If it doesn't happen to you, awesome. But it is a legitimate problem that I've experienced in various editions of D&D, including (but not just) 3e. I've never experienced the exact scenario of a party wanting to rest after one encounter, and I have harried parties that I felt were trying to rest too often, or were trying to rest in inopportune locations. But that doesn't mean I haven't noticed with some irritation that frequently, the thing that makes parties feel like it's time to rest, is that all the spellcasters (not just Wizards) are tapped, when otherwise, they would push on. I think tweaking the way spellcasting works can be a good thing because of this. Chuck [/QUOTE]
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This "resting at 9:05 AM" business
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