Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
This "resting at 9:05 AM" business
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 3771125" data-attributes="member: 13966"><p>Not really.</p><p></p><p>You seem to be ignoring the very definitions of the words, for instance. :\ Tactical is the situation/actions <em>during one battle</em>. Strategic is the <em>overall combat situation</em> of a mission/campaign/etc. and all the planning/coordination/tension that goes with it.</p><p></p><p>Having to worry about expending your only Fireball <em>of the current battle</em> is hardly as pressing a concern as expending your only Fireball <em>of the current hour, day, or week</em>.</p><p></p><p>In the first case your Fireball will be useable again in a few minutes or less anyway, so it's hardly much of a decision at all; the only reason you <em>wouldn't</em> use it yet is because your comrades have already foolishly charged into the thick of melee like retards (...or raging barbarians), OR because <em>the enemies</em> jumped you and already rushed into melee with your comrades.</p><p></p><p></p><p>Then once your Fireball is expended and many enemies are burning, you let loose with the Scorching Rays or Webs or what-have-you, since you'll get them back after the battle anyhow. Once those are gone you resort to your at-will Magic Missile or-what-have-you. And once the battle is finished, you resume the next fight at full or nearly-full power.</p><p></p><p>There might have been a <em>temporary</em> challenge for you in the fight, but you're the <em>mage</em>, so you stayed up in a tree or something and are probably unscathed, barring the occasional arrow that hits. Eventually those rare arrow-hits will require you to rest and recuperate, assuming the cleric hasn't just used one of his per-encounter or at-will healing spells to make you more-or-less fully functional again.</p><p></p><p></p><p>Sure, you may have a few paltry spells that are limited per-day, but they hardly matter because being at 80% effectiveness <em>all the time</em> doesn't really make most fights challenging to you, in and of itself. Sure the <em>big boss fights</em> or similar will require you to expend those superior per-day spells, but you're not going to fight several such battles in one day. So you don't have to worry about not having those minor per-day resources available.</p><p></p><p>You can mow through a goblin warren one tunnel at a time, all in one day, just using the occasional Expeditious Retreat or similar to buy yourself a 5-minute breather or whatever to replenish your per-encounter magic.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3771125, member: 13966"] Not really. You seem to be ignoring the very definitions of the words, for instance. :\ Tactical is the situation/actions [I]during one battle[/I]. Strategic is the [I]overall combat situation[/I] of a mission/campaign/etc. and all the planning/coordination/tension that goes with it. Having to worry about expending your only Fireball [I]of the current battle[/I] is hardly as pressing a concern as expending your only Fireball [I]of the current hour, day, or week[/I]. In the first case your Fireball will be useable again in a few minutes or less anyway, so it's hardly much of a decision at all; the only reason you [I]wouldn't[/I] use it yet is because your comrades have already foolishly charged into the thick of melee like retards (...or raging barbarians), OR because [I]the enemies[/I] jumped you and already rushed into melee with your comrades. Then once your Fireball is expended and many enemies are burning, you let loose with the Scorching Rays or Webs or what-have-you, since you'll get them back after the battle anyhow. Once those are gone you resort to your at-will Magic Missile or-what-have-you. And once the battle is finished, you resume the next fight at full or nearly-full power. There might have been a [I]temporary[/I] challenge for you in the fight, but you're the [I]mage[/I], so you stayed up in a tree or something and are probably unscathed, barring the occasional arrow that hits. Eventually those rare arrow-hits will require you to rest and recuperate, assuming the cleric hasn't just used one of his per-encounter or at-will healing spells to make you more-or-less fully functional again. Sure, you may have a few paltry spells that are limited per-day, but they hardly matter because being at 80% effectiveness [I]all the time[/I] doesn't really make most fights challenging to you, in and of itself. Sure the [I]big boss fights[/I] or similar will require you to expend those superior per-day spells, but you're not going to fight several such battles in one day. So you don't have to worry about not having those minor per-day resources available. You can mow through a goblin warren one tunnel at a time, all in one day, just using the occasional Expeditious Retreat or similar to buy yourself a 5-minute breather or whatever to replenish your per-encounter magic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
This "resting at 9:05 AM" business
Top