Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
This tells me OSR is alive and well.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gus L" data-source="post: 9375498" data-attributes="member: 7045072"><p>I never found ToSK especially pretentious or more boring then many adventures. I think it has two significant flaws that prevent it from meeting its goal as an introduction to OSR/Dungeon Crawl style games. </p><p></p><p>1) Its description tends to be rather generalized. That isn't to say they are bland exactly, but they offer general description that makes it hard to describe, visualize and ultimately interact with the environment. Doors are "wooden" rather then "oak spongey with damp and time", that sort of thing - generalized environments require more work for referees and offer fewer details that draw players into thinking about and using the environment. They make it hard to run traps, puzzles and such as things that the players find through clues and deduction. It's a common problem.</p><p></p><p>2) ToSK's advice is rather simple usually and doesn't really get into the details of how to run older style dungeon adventures. It's fine, but it doesn't do much to explain WHY things are done the way they are done, or even how to run them.</p><p></p><p>I think both of these issues may be a product of ToSK being one of Skerpal's earliest forays into writing an OSR offering. It was one of the first blog posts from him, and shows a lot of enthusiasm for OSR games, but maybe not as much experience as he has now. Yes it's been expanded a bit and tuned up from the first rough dungeon, but the work is still quite old. I think back to my own earliest posted dungeons and while I like bits they would need a total rewrite to meet my modern standards. ToSK is I suspect the same for Skerpals.</p></blockquote><p></p>
[QUOTE="Gus L, post: 9375498, member: 7045072"] I never found ToSK especially pretentious or more boring then many adventures. I think it has two significant flaws that prevent it from meeting its goal as an introduction to OSR/Dungeon Crawl style games. 1) Its description tends to be rather generalized. That isn't to say they are bland exactly, but they offer general description that makes it hard to describe, visualize and ultimately interact with the environment. Doors are "wooden" rather then "oak spongey with damp and time", that sort of thing - generalized environments require more work for referees and offer fewer details that draw players into thinking about and using the environment. They make it hard to run traps, puzzles and such as things that the players find through clues and deduction. It's a common problem. 2) ToSK's advice is rather simple usually and doesn't really get into the details of how to run older style dungeon adventures. It's fine, but it doesn't do much to explain WHY things are done the way they are done, or even how to run them. I think both of these issues may be a product of ToSK being one of Skerpal's earliest forays into writing an OSR offering. It was one of the first blog posts from him, and shows a lot of enthusiasm for OSR games, but maybe not as much experience as he has now. Yes it's been expanded a bit and tuned up from the first rough dungeon, but the work is still quite old. I think back to my own earliest posted dungeons and while I like bits they would need a total rewrite to meet my modern standards. ToSK is I suspect the same for Skerpals. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
This tells me OSR is alive and well.
Top