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This week - a very possible TPK
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<blockquote data-quote="F5" data-source="post: 1158909" data-attributes="member: 4607"><p>The BBEG used to hunt vampires. Use that in the party's favor, if (when) things go bad for them.</p><p></p><p>MAybe the BBEG has a kind of a death wish? He devoted himself to destroying vampires for so long, maybe part of him wants the PCs to succeed, and he pulls his punches somewhat. The vamp throwing the fight at the end could be unsatisfying, though. The players are gonna want a big, epic fight.</p><p></p><p>Another option; a vampire hunter makes some powerful enemies. Maybe after slogging through the vampires well-defended and devilishly clever lair, when they finally find your BBEG, he's already locked in combat with another vampire he knew from way back, with a grudge. Now the characters have to figure out what to do; do they let the vamps fight it out, and take out the winner while he's still weakened? Jump into the fray and take no prisoners? Decide that the enemy of their enemy is their friend? This way, it can still be a nasty boss fight, but some of the big guns will be pointed at someone else, giving your PCs more of a chance.</p></blockquote><p></p>
[QUOTE="F5, post: 1158909, member: 4607"] The BBEG used to hunt vampires. Use that in the party's favor, if (when) things go bad for them. MAybe the BBEG has a kind of a death wish? He devoted himself to destroying vampires for so long, maybe part of him wants the PCs to succeed, and he pulls his punches somewhat. The vamp throwing the fight at the end could be unsatisfying, though. The players are gonna want a big, epic fight. Another option; a vampire hunter makes some powerful enemies. Maybe after slogging through the vampires well-defended and devilishly clever lair, when they finally find your BBEG, he's already locked in combat with another vampire he knew from way back, with a grudge. Now the characters have to figure out what to do; do they let the vamps fight it out, and take out the winner while he's still weakened? Jump into the fray and take no prisoners? Decide that the enemy of their enemy is their friend? This way, it can still be a nasty boss fight, but some of the big guns will be pointed at someone else, giving your PCs more of a chance. [/QUOTE]
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