Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Those [2 damage types] +1 damage feats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cadfan" data-source="post: 4305789" data-attributes="member: 40961"><p>They don't suck. Also, balance works differently now, and huge damage area of effects are a bad idea.</p><p></p><p>*shrugs*</p><p></p><p>The wizard's damage output is lower than it was in 3e because in 3e the balance was designed different. 3e wizard balance was about a spell conservation economy. In 4e everyone has the same ability conservation economy (or close to it), so instead balance is obtained through an action economy.</p><p></p><p>In 3e, a wizard could have a fireball that did ZOMGALOT of damage when he first learned it, because he could only do it once or twice. Eventually he ran out of spells and had to use a rickety crossbow, and his damage rate plummeted until he took a nap. Then the fighter types caught up. This created some flaws, namely the prevalence of narcolepsy amongst the magically inclined, but it was the theory.</p><p></p><p>In 4e, things are different. A wizard in 4e can vastly exceed the damage rate of most of his allies, IF he's hitting multiple targets per round. Compare a level 1 wizard with a level 1 ranger: the ranger is going to attack for about 1d10+1d6+4 to a single target, for an average damage per hit of 13 against a designated quarry. Scorching burst is going to do 1d6+4 damage, averaging 7.5 damage. That's a lot less. Unless, of course, the wizard hits two enemies at one time. Then he clocks in at 15 damage.</p><p></p><p>That's the key to playing a wizard. Remember that how much damage your spells do per target has to be multiplied by the number of targets you hit.</p><p></p><p>And using our hypothetical ranger and wizard, suppose the ranger takes Weapon Focus: Longbow. He'll be doing an average of 14 damage. The wizard could take Astral Fire- it won't work on every single spell he has. But it will improve his two-target damage with Scorching Burst to a total of 17. Twice the benefit.</p><p></p><p>Anyways, the +1 damage feats are ok. They're not must-have feats, but they're decent. I wouldn't go out of my way to mangle my ability scores to pick one up, but if I were playing a wizard who happened to qualify, or come close to qualifying, for one of them, I'd snag it. Why not?</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4305789, member: 40961"] They don't suck. Also, balance works differently now, and huge damage area of effects are a bad idea. *shrugs* The wizard's damage output is lower than it was in 3e because in 3e the balance was designed different. 3e wizard balance was about a spell conservation economy. In 4e everyone has the same ability conservation economy (or close to it), so instead balance is obtained through an action economy. In 3e, a wizard could have a fireball that did ZOMGALOT of damage when he first learned it, because he could only do it once or twice. Eventually he ran out of spells and had to use a rickety crossbow, and his damage rate plummeted until he took a nap. Then the fighter types caught up. This created some flaws, namely the prevalence of narcolepsy amongst the magically inclined, but it was the theory. In 4e, things are different. A wizard in 4e can vastly exceed the damage rate of most of his allies, IF he's hitting multiple targets per round. Compare a level 1 wizard with a level 1 ranger: the ranger is going to attack for about 1d10+1d6+4 to a single target, for an average damage per hit of 13 against a designated quarry. Scorching burst is going to do 1d6+4 damage, averaging 7.5 damage. That's a lot less. Unless, of course, the wizard hits two enemies at one time. Then he clocks in at 15 damage. That's the key to playing a wizard. Remember that how much damage your spells do per target has to be multiplied by the number of targets you hit. And using our hypothetical ranger and wizard, suppose the ranger takes Weapon Focus: Longbow. He'll be doing an average of 14 damage. The wizard could take Astral Fire- it won't work on every single spell he has. But it will improve his two-target damage with Scorching Burst to a total of 17. Twice the benefit. Anyways, the +1 damage feats are ok. They're not must-have feats, but they're decent. I wouldn't go out of my way to mangle my ability scores to pick one up, but if I were playing a wizard who happened to qualify, or come close to qualifying, for one of them, I'd snag it. Why not? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Those [2 damage types] +1 damage feats
Top