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<blockquote data-quote="Vraille Darkfang" data-source="post: 1888734" data-attributes="member: 16989"><p>Fair warning.</p><p></p><p> Do you like power gaming and min/maxing? The deadlier the combat portion of your game, the more combat oriented the PC's will become.</p><p></p><p> No more Skill Focus Feats. Just Iron Will, Combat Reflexes and such. Don't expect to kill off characters left and right & expect any deep, involved character development. Those characters min/maxed & power gamed up the wazoo will be those most likely to survive, thus that is what, eventually, your party will become.</p><p></p><p> If you don't mind an entire party more built like a Video Game RPG Hack & Slash Machines that In Depth Characters, fine, But realize that an excessive emphasis on combat will force players to concentrate THEIR emphasis on combat excellance. Don't complain if the party devolves into a punch of AC Grabbing Fighters, Buffing Machine Clerics, Mobile Artillery Platform Sorcerers, and Stay Clear until the Dust Settles Rogues. Don't expect deep character interaction, complex story backgrounds or much of why many role-play rather than just slip Balder's Gate into their X-Box.</p><p></p><p> Gaming styles vary. What you are proposing usually leads to a massive shift in style many people might not like. Of course, some people will prefer that style. Just keep in mind the mindsets of your group.</p><p></p><p>Later,</p><p>Vraille Darkfang</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 1888734, member: 16989"] Fair warning. Do you like power gaming and min/maxing? The deadlier the combat portion of your game, the more combat oriented the PC's will become. No more Skill Focus Feats. Just Iron Will, Combat Reflexes and such. Don't expect to kill off characters left and right & expect any deep, involved character development. Those characters min/maxed & power gamed up the wazoo will be those most likely to survive, thus that is what, eventually, your party will become. If you don't mind an entire party more built like a Video Game RPG Hack & Slash Machines that In Depth Characters, fine, But realize that an excessive emphasis on combat will force players to concentrate THEIR emphasis on combat excellance. Don't complain if the party devolves into a punch of AC Grabbing Fighters, Buffing Machine Clerics, Mobile Artillery Platform Sorcerers, and Stay Clear until the Dust Settles Rogues. Don't expect deep character interaction, complex story backgrounds or much of why many role-play rather than just slip Balder's Gate into their X-Box. Gaming styles vary. What you are proposing usually leads to a massive shift in style many people might not like. Of course, some people will prefer that style. Just keep in mind the mindsets of your group. Later, Vraille Darkfang [/QUOTE]
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