Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Those who like 4ed] What has been lost?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 5006437" data-attributes="member: 12731"><p>My biggest complaint about 4E is instead this:</p><p></p><p><strong>The designers absolutely and utterly failed to deliver a speedy game.</strong></p><p></p><p>I can only speak for my own group, but we average little over two combat encounters per play session. Sometimes we manage to squeeze in a third, but only if there is nothing but combat all evening long, and only if the opponents are run of the mill bad guys (that is, not complex BBEG types).</p><p></p><p>This generates way too little story and character progression per hour played; especially compared to the number of hours you <em>play the game</em> (almost like moving your game piece on a board).</p><p></p><p>I like 4E very much, but it's come to a point where you can't tell a decent story without taking up a month's worth of gaming.</p><p></p><p>Which in turn causes a secondary issue: too fast leveling. I completely understand my players when they want to level at least once a month (four play sessions). But it causes problems when the littlest side-trek story will eat up that entire level, just because in those four sessions, we only manage 8-12 combats.</p><p></p><p></p><p>Zapp</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 5006437, member: 12731"] My biggest complaint about 4E is instead this: [B]The designers absolutely and utterly failed to deliver a speedy game.[/B] I can only speak for my own group, but we average little over two combat encounters per play session. Sometimes we manage to squeeze in a third, but only if there is nothing but combat all evening long, and only if the opponents are run of the mill bad guys (that is, not complex BBEG types). This generates way too little story and character progression per hour played; especially compared to the number of hours you [I]play the game[/I] (almost like moving your game piece on a board). I like 4E very much, but it's come to a point where you can't tell a decent story without taking up a month's worth of gaming. Which in turn causes a secondary issue: too fast leveling. I completely understand my players when they want to level at least once a month (four play sessions). But it causes problems when the littlest side-trek story will eat up that entire level, just because in those four sessions, we only manage 8-12 combats. Zapp [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Those who like 4ed] What has been lost?
Top