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Thought Experiment - "Is your game a railroad" test
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<blockquote data-quote="Ariosto" data-source="post: 5415563" data-attributes="member: 80487"><p>Which book is that?</p><p></p><p>It is not the 1st ed. Advanced D&D <em>Players Handbook</em>, in any case. That reads:</p><p>There's no business about "intonation", much less the (potentially useful) effect you describe above.</p><p></p><p>The <strong>Dungeon Masters Guide</strong> indicates how to generate the number freed (using a curve of d% x d100, so the actual chance of 100 is only 1 in 10,000 and the average about 26). It also states</p><p>The level of monster is weighted by turning to Table IX (the penultimate) for 60% -- and level X not at all (so no solars, liches or yagnodaemons).</p><p></p><p>Even by an interpretation of the word "these" in the DMG commentary as indicating <em>all</em> freed creatures (rather than only those in the caster's area), and strict adherence to rolls for type ... One could still fill slots a la your option (b) (just not with that being the sole determinant)!</p><p></p><p>The idea, though, that the random encounter tables should indicate the likelihood that <u>particular, known</u> entities should (or should not) be among those freed does not quite satisfy me.</p><p></p><p>I mean, if one has established that (say) Leroy Brown (a human of class <em>x</em> and level <em>y</em>) is among the encysted -- in fact, that he is one of a certain assortment of creatures stuck in the locale -- then one might not be dealing with an absolute imponderable. Just how, in detail, the magic functions or malfunctions is not a subject the book treats.</p><p></p><p>I would not call it "railroading" if a DM, possessed of such established facts (which indeed seems likely come PCs of such level) came up with some basis more reasonable to her or his own sensibility. Enough <em>consistency</em> for players to have the potential to inform their choices in general terms (an admittedly fuzzy standard) is desirable.</p><p></p><p>Still, I would agree that letting the probabilities play out is another step away from imposing a personal bias.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5415563, member: 80487"] Which book is that? It is not the 1st ed. Advanced D&D [I]Players Handbook[/I], in any case. That reads: There's no business about "intonation", much less the (potentially useful) effect you describe above. The [B]Dungeon Masters Guide[/B] indicates how to generate the number freed (using a curve of d% x d100, so the actual chance of 100 is only 1 in 10,000 and the average about 26). It also states The level of monster is weighted by turning to Table IX (the penultimate) for 60% -- and level X not at all (so no solars, liches or yagnodaemons). Even by an interpretation of the word "these" in the DMG commentary as indicating [I]all[/I] freed creatures (rather than only those in the caster's area), and strict adherence to rolls for type ... One could still fill slots a la your option (b) (just not with that being the sole determinant)! The idea, though, that the random encounter tables should indicate the likelihood that [U]particular, known[/U] entities should (or should not) be among those freed does not quite satisfy me. I mean, if one has established that (say) Leroy Brown (a human of class [i]x[/i] and level [i]y[/i]) is among the encysted -- in fact, that he is one of a certain assortment of creatures stuck in the locale -- then one might not be dealing with an absolute imponderable. Just how, in detail, the magic functions or malfunctions is not a subject the book treats. I would not call it "railroading" if a DM, possessed of such established facts (which indeed seems likely come PCs of such level) came up with some basis more reasonable to her or his own sensibility. Enough [I]consistency[/I] for players to have the potential to inform their choices in general terms (an admittedly fuzzy standard) is desirable. Still, I would agree that letting the probabilities play out is another step away from imposing a personal bias. [/QUOTE]
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