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Thoughts: 4 Classes + Talent Trees?
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<blockquote data-quote="BASHMAN" data-source="post: 5771724" data-attributes="member: 8277"><p>One of the selling points so far on 5e is the idea of it being as basic / nuanced as you want depending on play style. </p><p></p><p>One way I can think of to accomidate this is by having there be only 4 base classes, and adding optional "talent trees" to these that allow the player to customize the character.</p><p></p><p>So if there were a basic Warrior, Rogue, Priest, and Mage class; each might be able to be customized to make variants of the player's design; many of which would mimic traditional other classes.</p><p></p><p>A Ranger for instance might be a Warrior with some abilities allowing tracking, favored enemies, and emphasis on bow/2-weapon fighting. To "buy off" some of these abilities, he may "buy down" from heavy armor to only light armor familiarity, or take some other restrictions that fit his concept. </p><p></p><p>A Bard may be a Rogue with some abilities to play music and minor spellcasting with expanded weapon and armor choice, but at the cost of trapfinding. </p><p></p><p>I'm thinking they could take a page from 2e Skills & Powers or 3e Unearthed Arcana for some ideas here? Any thoughts?</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 5771724, member: 8277"] One of the selling points so far on 5e is the idea of it being as basic / nuanced as you want depending on play style. One way I can think of to accomidate this is by having there be only 4 base classes, and adding optional "talent trees" to these that allow the player to customize the character. So if there were a basic Warrior, Rogue, Priest, and Mage class; each might be able to be customized to make variants of the player's design; many of which would mimic traditional other classes. A Ranger for instance might be a Warrior with some abilities allowing tracking, favored enemies, and emphasis on bow/2-weapon fighting. To "buy off" some of these abilities, he may "buy down" from heavy armor to only light armor familiarity, or take some other restrictions that fit his concept. A Bard may be a Rogue with some abilities to play music and minor spellcasting with expanded weapon and armor choice, but at the cost of trapfinding. I'm thinking they could take a page from 2e Skills & Powers or 3e Unearthed Arcana for some ideas here? Any thoughts? [/QUOTE]
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Thoughts: 4 Classes + Talent Trees?
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