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General Tabletop Discussion
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Thoughts about the nature of evil
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<blockquote data-quote="Celtavian" data-source="post: 373081" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p>Evil is as evil does. Evil is defined by actions in my campaign. An evil person is one who has done some evil act and no longer stands on the line of neutrality. They are evil and they do evil in the world.</p><p></p><p>I play with adult players. I have always played my villains truly evil. They have little regard for the enemy and they do not play games with the heroes. </p><p></p><p>For example, the pc party was captured by cyricists who had made a less potent version of the Cyrinishad. They were going to small towns in the Dales and making people look into it to drive them mad and make them worship Cyric. The cyricists were going to make the pc's gaze into it. One pc fighter kept babbling at the Cyricist head priest after being told to shut up a few times. This pc did not shut up. The head priest broke his jaw and two of his fighters pulled it open. Then the head priest cut his tongue out while he was alive. </p><p></p><p>I really don't believe evil should be sanitized or kind. Evil people are vile and often mad. Even when one studies true human examples of cruel, evil, mad people, you realize that some humans can carry out acts so evil and cruel that most humans can't even imagine them. That is how I like to play my villains. </p><p></p><p>About the only thing I don't like to deal with in my campaigns is violence towards children. It is far too difficult to graphically illustrate such an act even in my imagination. Harming a child in anyway is the worst crime a human being can do.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 373081, member: 5834"] [b]Re[/b] Evil is as evil does. Evil is defined by actions in my campaign. An evil person is one who has done some evil act and no longer stands on the line of neutrality. They are evil and they do evil in the world. I play with adult players. I have always played my villains truly evil. They have little regard for the enemy and they do not play games with the heroes. For example, the pc party was captured by cyricists who had made a less potent version of the Cyrinishad. They were going to small towns in the Dales and making people look into it to drive them mad and make them worship Cyric. The cyricists were going to make the pc's gaze into it. One pc fighter kept babbling at the Cyricist head priest after being told to shut up a few times. This pc did not shut up. The head priest broke his jaw and two of his fighters pulled it open. Then the head priest cut his tongue out while he was alive. I really don't believe evil should be sanitized or kind. Evil people are vile and often mad. Even when one studies true human examples of cruel, evil, mad people, you realize that some humans can carry out acts so evil and cruel that most humans can't even imagine them. That is how I like to play my villains. About the only thing I don't like to deal with in my campaigns is violence towards children. It is far too difficult to graphically illustrate such an act even in my imagination. Harming a child in anyway is the worst crime a human being can do. [/QUOTE]
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