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Thoughts about the nature of evil
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<blockquote data-quote="Drawmack" data-source="post: 373400" data-attributes="member: 4981"><p><span style="color: white"></span></p><p><span style="color: white">Interesting Thread. Here's my take.</span></p><p><span style="color: white"></span></p><p><span style="color: white">First I believe that Good-Evil/Law-Chaos and Neutrality need very broad definitions.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Good - Concern for others.</span></p><p><span style="color: white">Evil - Concern for self.</span></p><p><span style="color: white">Law - Concern for Procedure.</span></p><p><span style="color: white">Chaos - Lack of concern for procedure.</span></p><p><span style="color: white">Neutral - Concern for the moment.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Alignment is more the driving force in ones life then it is the conscious effort of the character. When you are given too much change in the store do you give it back or not? Either way you probably don't think about it, unless you're neutral then you have to figure out the best course of action at this particular point in time.</span></p><p><span style="color: white"></span></p><p><span style="color: white">A good character does not, necessarilly, run around doing acts because they are good but rather good is the general governing force in their life. If put into a situation where two reactions are possible, helping another or not helping another, they will usually help the other person. On the other hand an evil character would not help the other.</span></p><p><span style="color: white"></span></p><p><span style="color: white">On the token of law and chaos it is more a concern with the order of things. If there is a judicial system the lawful character will make use of it where as the chaotic character will not. However it is much more subversive then that. It is a belief in the natural order of things as well. A chaotic person is just as likely to break the laws of nature and they are the laws of man. </span></p><p><span style="color: white"></span></p><p><span style="color: white">With all this taken into account here is how I portray evil IMC.</span></p><p><span style="color: white"></span></p><p><span style="color: white">An evil character, that the PCs take note of, will always have some sort of plan. The ends of this plan will always be the betterment, or self-perceived betterment, of the evil character in one way or another. However, he will use whatever means necessar to achieve those ends. I could have an NPC wizard who is throughouly evil but needs certain artifacts to accomplish his goals. This wizard acts like a grandfathrly mentor to the party and gets them to do his dirty work for them. His true nature will be revealed eventually. Thereby truly evil is more sociopathic then anything else. </span></p><p><span style="color: white"></span></p><p><span style="color: white">However, just because someone is a villian does not mean that they are evil. It is possible to have a LG villian as well. Say, for example, you have a LG Cleric of the God of Righteousness. The church of Righteousness believes in clensing by blood, which amounts to nothing more then blood letting. If this Cleric is performing these ceremonies but he keeps getting more and more unrighteous people so he rationalizes that larger cuts for larger sins are in order and there is nothing about this in the writs of the church. Now an inordinate amount of his followers begin to die. The PCs take up the fight to stop him, which makes him the villian, but he is not evil.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Let's say that you have a human party and they stumble into a part of the world where the humans and the dwarves have been at war for centuries. They are captured and tortured by the dwarves to get information the dwarves believe they have. Does this make the dwarves evil?</span></p><p><span style="color: white"></span></p><p><span style="color: white">In summation, evil IMC is the act of working for the betterment of self with a disregard for the effects on others.</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Drawmack, post: 373400, member: 4981"] [color=white] Interesting Thread. Here's my take. First I believe that Good-Evil/Law-Chaos and Neutrality need very broad definitions. Good - Concern for others. Evil - Concern for self. Law - Concern for Procedure. Chaos - Lack of concern for procedure. Neutral - Concern for the moment. Alignment is more the driving force in ones life then it is the conscious effort of the character. When you are given too much change in the store do you give it back or not? Either way you probably don't think about it, unless you're neutral then you have to figure out the best course of action at this particular point in time. A good character does not, necessarilly, run around doing acts because they are good but rather good is the general governing force in their life. If put into a situation where two reactions are possible, helping another or not helping another, they will usually help the other person. On the other hand an evil character would not help the other. On the token of law and chaos it is more a concern with the order of things. If there is a judicial system the lawful character will make use of it where as the chaotic character will not. However it is much more subversive then that. It is a belief in the natural order of things as well. A chaotic person is just as likely to break the laws of nature and they are the laws of man. With all this taken into account here is how I portray evil IMC. An evil character, that the PCs take note of, will always have some sort of plan. The ends of this plan will always be the betterment, or self-perceived betterment, of the evil character in one way or another. However, he will use whatever means necessar to achieve those ends. I could have an NPC wizard who is throughouly evil but needs certain artifacts to accomplish his goals. This wizard acts like a grandfathrly mentor to the party and gets them to do his dirty work for them. His true nature will be revealed eventually. Thereby truly evil is more sociopathic then anything else. However, just because someone is a villian does not mean that they are evil. It is possible to have a LG villian as well. Say, for example, you have a LG Cleric of the God of Righteousness. The church of Righteousness believes in clensing by blood, which amounts to nothing more then blood letting. If this Cleric is performing these ceremonies but he keeps getting more and more unrighteous people so he rationalizes that larger cuts for larger sins are in order and there is nothing about this in the writs of the church. Now an inordinate amount of his followers begin to die. The PCs take up the fight to stop him, which makes him the villian, but he is not evil. Let's say that you have a human party and they stumble into a part of the world where the humans and the dwarves have been at war for centuries. They are captured and tortured by the dwarves to get information the dwarves believe they have. Does this make the dwarves evil? In summation, evil IMC is the act of working for the betterment of self with a disregard for the effects on others. [/color] [/QUOTE]
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