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General Tabletop Discussion
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Thoughts about the nature of evil
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<blockquote data-quote="Bryan Vining" data-source="post: 375339" data-attributes="member: 7628"><p>Hear, hear, Larry!</p><p></p><p>Yes, just because good and evil are clearly defined as such does not mean that conflict cannot and should not exist between good and good. I think it is sometimes the supposition that two good people (or nations) cannot be fighting one another if they're both good that turns some people off from "absolute" good and evil. Nothing could be farther from the truth. IMC, it takes a very poweful evil force to unite all the good peoples of the world and get them to stop bickering and sometimes fighting amongst themselves. As it so happens, those are, to me, the most interesting stories, so it is usually the case that most of the people of "good" are allied with one another in my campaigns, but that usually happens over time. At the beginning of my campaigns, things will be as usual, with neighboring nations and people arguing over borders and resources, amongst other things.</p></blockquote><p></p>
[QUOTE="Bryan Vining, post: 375339, member: 7628"] Hear, hear, Larry! Yes, just because good and evil are clearly defined as such does not mean that conflict cannot and should not exist between good and good. I think it is sometimes the supposition that two good people (or nations) cannot be fighting one another if they're both good that turns some people off from "absolute" good and evil. Nothing could be farther from the truth. IMC, it takes a very poweful evil force to unite all the good peoples of the world and get them to stop bickering and sometimes fighting amongst themselves. As it so happens, those are, to me, the most interesting stories, so it is usually the case that most of the people of "good" are allied with one another in my campaigns, but that usually happens over time. At the beginning of my campaigns, things will be as usual, with neighboring nations and people arguing over borders and resources, amongst other things. [/QUOTE]
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