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D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Jester David" data-source="post: 6858253" data-attributes="member: 37579"><p>Not a fan of power gaming. It's a disruptive behaviour that affects the fun of other people at the table, making them feel less effective, forcing the DM into an arm race and impacting their enjoyment, and having a negative impact on the balance of the game. </p><p></p><p>If any other behaviour was half as disruptive as power gaming we'd be tripping over ourselves to condem it. </p><p>But because it's how someone people have fun and people don't want be be accused to telling people they're having WrongBadFun power gaming gets a pass. </p><p></p><p>Heck, there's even a euphemism treadmill at work, with the description evolving from "munchkin" to "power gamer" to "optimizer" as ardents try and shake the negative stereotypes. </p><p></p><p>5e isn't attractive to power games? Big freakin' selling point. For me and other DMs. </p><p>And as DMs likely have disproportunate influence in picking the system, I attribute this to the success of 5e. </p><p></p><p>Yes, is agree that the Stormwind Fallacy is a fallacy and that you can be a power gamer and an excellent roleplayer. But it's foolish to believe that thinking that your character is tougher than the game expects and is a complete badass won't affect you decision making and how you both roleplay and decide to act. It changes the tone of the roleplaying. More confidence, less fear, and increased bravado. Which just makes the DM feel less in control.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6858253, member: 37579"] Not a fan of power gaming. It's a disruptive behaviour that affects the fun of other people at the table, making them feel less effective, forcing the DM into an arm race and impacting their enjoyment, and having a negative impact on the balance of the game. If any other behaviour was half as disruptive as power gaming we'd be tripping over ourselves to condem it. But because it's how someone people have fun and people don't want be be accused to telling people they're having WrongBadFun power gaming gets a pass. Heck, there's even a euphemism treadmill at work, with the description evolving from "munchkin" to "power gamer" to "optimizer" as ardents try and shake the negative stereotypes. 5e isn't attractive to power games? Big freakin' selling point. For me and other DMs. And as DMs likely have disproportunate influence in picking the system, I attribute this to the success of 5e. Yes, is agree that the Stormwind Fallacy is a fallacy and that you can be a power gamer and an excellent roleplayer. But it's foolish to believe that thinking that your character is tougher than the game expects and is a complete badass won't affect you decision making and how you both roleplay and decide to act. It changes the tone of the roleplaying. More confidence, less fear, and increased bravado. Which just makes the DM feel less in control. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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