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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Jabborwacky" data-source="post: 6858419" data-attributes="member: 98608"><p>I ended up turning into a power gamer in 3rd edition due to how the game was presented, I suppose that taught me how to recognize when and where optimization was needed. For instance, there isn't a stressing need for a healing-focused cleric to worry about having his wisdom score being optimal because buffing and healing won't contest a saving throw. Yet when I do need to optimize, there isn't the possibility of covering all the bases: just the more important ones. Dex, Con, and Wis are still the key saves for the most part, but str, int, and cha saves prevent players from becoming entirely impenetrable. </p><p></p><p>I guess the better way of saying it is power gaming is a joint effort between multiple party member's in 5th edition. Your experience using others as meat shields isn't wrong. That meat shield needs to optimize to cover your weaknesses (well, he doesn't "need" to do so, but it is nice when you run into a buddy online). This leads to some tactical decisions: You may have two different party tanks with different strong saves and a monster with some kind of special ability to consider. Viewing your companions as extensions of yourself is definitely a bit alien to my experience power gaming in 3rd edition, but it works out well if you develop characters together. Like having a pair of tielfing siblings with one of them being an eldritch knight and the other being an infernal pact warlock. One guy booming blades and the other pushes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jabborwacky, post: 6858419, member: 98608"] I ended up turning into a power gamer in 3rd edition due to how the game was presented, I suppose that taught me how to recognize when and where optimization was needed. For instance, there isn't a stressing need for a healing-focused cleric to worry about having his wisdom score being optimal because buffing and healing won't contest a saving throw. Yet when I do need to optimize, there isn't the possibility of covering all the bases: just the more important ones. Dex, Con, and Wis are still the key saves for the most part, but str, int, and cha saves prevent players from becoming entirely impenetrable. I guess the better way of saying it is power gaming is a joint effort between multiple party member's in 5th edition. Your experience using others as meat shields isn't wrong. That meat shield needs to optimize to cover your weaknesses (well, he doesn't "need" to do so, but it is nice when you run into a buddy online). This leads to some tactical decisions: You may have two different party tanks with different strong saves and a monster with some kind of special ability to consider. Viewing your companions as extensions of yourself is definitely a bit alien to my experience power gaming in 3rd edition, but it works out well if you develop characters together. Like having a pair of tielfing siblings with one of them being an eldritch knight and the other being an infernal pact warlock. One guy booming blades and the other pushes. :) [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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