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D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="ExploderWizard" data-source="post: 6858494" data-attributes="member: 66434"><p>Table top games are social activities. Thus it is important when playing to ensure that the whole table has fun, not just you. If you come to my table out for all the fun you can grab for yourself and don't care about anyone else, it won't last even a whole session. </p><p></p><p>Being good at the game isn't a bad thing. What optimizers consider being "good" is laughable though. Skilled play comes from experience at dealing with situations not just rules. Many optimizers who strut about like a peacock with their mastery of stacks of rule books and abusive combos wouldn't make 2nd level in well run OD&D game. </p><p></p><p>It is mostly fellow players rather than DMs who get irritated with power gamers. Power gamers disrupt the fun of others by inciting arms races. </p><p></p><p></p><p></p><p>D&D IS broad enough to include everyone. Choose a rules set and play style that suits you and find a like minded group. If ever you find that you HAVE to play a rule set or with people you don't like then DON'T play. No gaming is better than bad gaming. </p><p></p><p></p><p></p><p>Whatchoo talkin about Willis? </p><p></p><p>5E embraces a MUCH wider audience than 3 or 4E. Those editions were a power gamers dream but they didn't appeal as much to everyone else. 5E still includes the ability to power game but still retains appeal for those who don't want to deal with it. </p><p></p><p>As long as you have options to choose when building your character- sub classes, feats, backgrounds, muti-classing, there is an ability to optimize. It is unavoidable. What 5E has done is simply close the gap between optimized and non-optimized characters so that the optimized ones cannot outshine regular characters to the point of turning them into sidekicks. </p><p></p><p>Thus you can optimize within a regular group and other players can still have fun. This means that players can contribute to a group meaningfully without having to study and memorize material from a stack of books taller then they are, which in turn greatly widens the audience for the game. </p><p></p><p>Now, if you can only have fun optimizing when it ruins the fun of others then don't play 5E. </p><p></p><p></p><p></p><p>Thats rules lawyering. Actual player agency is being free to make decisions for your character as you see fit. The consequences of those decisions being decided in play.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6858494, member: 66434"] Table top games are social activities. Thus it is important when playing to ensure that the whole table has fun, not just you. If you come to my table out for all the fun you can grab for yourself and don't care about anyone else, it won't last even a whole session. Being good at the game isn't a bad thing. What optimizers consider being "good" is laughable though. Skilled play comes from experience at dealing with situations not just rules. Many optimizers who strut about like a peacock with their mastery of stacks of rule books and abusive combos wouldn't make 2nd level in well run OD&D game. It is mostly fellow players rather than DMs who get irritated with power gamers. Power gamers disrupt the fun of others by inciting arms races. D&D IS broad enough to include everyone. Choose a rules set and play style that suits you and find a like minded group. If ever you find that you HAVE to play a rule set or with people you don't like then DON'T play. No gaming is better than bad gaming. Whatchoo talkin about Willis? 5E embraces a MUCH wider audience than 3 or 4E. Those editions were a power gamers dream but they didn't appeal as much to everyone else. 5E still includes the ability to power game but still retains appeal for those who don't want to deal with it. As long as you have options to choose when building your character- sub classes, feats, backgrounds, muti-classing, there is an ability to optimize. It is unavoidable. What 5E has done is simply close the gap between optimized and non-optimized characters so that the optimized ones cannot outshine regular characters to the point of turning them into sidekicks. Thus you can optimize within a regular group and other players can still have fun. This means that players can contribute to a group meaningfully without having to study and memorize material from a stack of books taller then they are, which in turn greatly widens the audience for the game. Now, if you can only have fun optimizing when it ruins the fun of others then don't play 5E. Thats rules lawyering. Actual player agency is being free to make decisions for your character as you see fit. The consequences of those decisions being decided in play. [/QUOTE]
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