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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="hawkeyefan" data-source="post: 6858789" data-attributes="member: 6785785"><p>It may not be that your actual play style is an issue so much as the way in which your play style is described makes it seem like it would be an issue. </p><p></p><p>I make combat-effective characters when I play. However, not every single decision I make is about being effective in combat. I factor other things into my decisions...such as the game outside of combat, and also less concrete things like the character I have in mind from a story perspective. For example, I very often play human characters, yet I know many optimizers who would consider that a "sub-optimal" choice simply because it doesn't offer game advantages like darkvision or something similar.</p><p></p><p>Obviously, that example is optimization taken to an extreme...I imagine all but the most hard core of optimizers fall a little short of that extreme. But there are many who do not. And I think when people see phrases like "I design my character to kick ass" and the like, it tends to come across more like the extreme rather than just someone who tries to make an effective character. So I think it's a matter of presentation as much as perception.</p><p></p><p>But the one thing that almost all optimization does, and I think that some of your replies and comments played into this, is that it creates conflict among players, and that's usually a problem for most games. Because optimizing is inherently competitive....and people don't like to be told that they made "suboptimal choices" and that they should "face the consequences of their decisions" and the like.</p><p></p><p>Optimizers very often are competing against other players and the DM to prove they know how to play the game the best. There's really no way around that...you can't have optimization without comparing the choices players make.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6858789, member: 6785785"] It may not be that your actual play style is an issue so much as the way in which your play style is described makes it seem like it would be an issue. I make combat-effective characters when I play. However, not every single decision I make is about being effective in combat. I factor other things into my decisions...such as the game outside of combat, and also less concrete things like the character I have in mind from a story perspective. For example, I very often play human characters, yet I know many optimizers who would consider that a "sub-optimal" choice simply because it doesn't offer game advantages like darkvision or something similar. Obviously, that example is optimization taken to an extreme...I imagine all but the most hard core of optimizers fall a little short of that extreme. But there are many who do not. And I think when people see phrases like "I design my character to kick ass" and the like, it tends to come across more like the extreme rather than just someone who tries to make an effective character. So I think it's a matter of presentation as much as perception. But the one thing that almost all optimization does, and I think that some of your replies and comments played into this, is that it creates conflict among players, and that's usually a problem for most games. Because optimizing is inherently competitive....and people don't like to be told that they made "suboptimal choices" and that they should "face the consequences of their decisions" and the like. Optimizers very often are competing against other players and the DM to prove they know how to play the game the best. There's really no way around that...you can't have optimization without comparing the choices players make. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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