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General Tabletop Discussion
D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="ExploderWizard" data-source="post: 6859243" data-attributes="member: 66434"><p>Skill challenges simply replaced approaching a scenario organically with throwing enough die rolls at it to be able to say "I win". It was fairly unsatisfying. </p><p></p><p>The results of successfully hiding are readily apparent. <em>You are not detected.</em> What that means in the overall situation depends on the scenario. It might mean you gain entrance to someplace secretly. It might mean that you get to listen or observe something that other parties are unaware of. " I made 5 die rolls of difficulty X what do I win?" isn't a very satisfying final result of any action.</p><p></p><p>The actual value of what the outcome may mean isn't for the rules OR the DM to decide. The circumstances of the setting and scenario most often decide this. Your hiding might have a huge impact on the flow of play some times and not in other times. The information you overhear while eavesdropping might be trivial, useful, or save the day awesome. The point is, your success at the action needed to obtain this information has no bearing on the value of said information. </p><p></p><p>This is simply a natural result of game play being driven organically instead of being parceled out in chunks in some challenge/reward structure.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6859243, member: 66434"] Skill challenges simply replaced approaching a scenario organically with throwing enough die rolls at it to be able to say "I win". It was fairly unsatisfying. The results of successfully hiding are readily apparent. [I]You are not detected.[/I] What that means in the overall situation depends on the scenario. It might mean you gain entrance to someplace secretly. It might mean that you get to listen or observe something that other parties are unaware of. " I made 5 die rolls of difficulty X what do I win?" isn't a very satisfying final result of any action. The actual value of what the outcome may mean isn't for the rules OR the DM to decide. The circumstances of the setting and scenario most often decide this. Your hiding might have a huge impact on the flow of play some times and not in other times. The information you overhear while eavesdropping might be trivial, useful, or save the day awesome. The point is, your success at the action needed to obtain this information has no bearing on the value of said information. This is simply a natural result of game play being driven organically instead of being parceled out in chunks in some challenge/reward structure. [/QUOTE]
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