Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thecasualoblivion" data-source="post: 6859852" data-attributes="member: 59096"><p>The results are a bit less dramatic than they would be in 3E or to a lesser extent 4E. Multiclassing has some flavor issues(yes, that does matter, and it was arguably worse in 3E), and in terms of practical optimization there are more issues than theoretical optimization. In practical optimization, you have to factor in ability score bumps, when you get a second attack, and most importantly dead levels. Making test characters with Multiclassing, dead levels was the big issue. The darkness Monk/Warlock build for example has two more or less dead levels when you do the Warlock levels. Do you do it as soon as practical after Monk level 3, or do you wait until after levels 4 and 5 for the ability score bump and second attack. Either way you have to wait until level 5 or 7 before your main concept is online. I prefer to build characters that are reasonably optimized and conceptually functional from level 1 and have as few dead levels as possible. That being said Multiclassing is a powerful tool in 5E because the classes are all so front loaded, and some classes kind of stop getting good stuff past a certain point.</p><p></p><p>As for feats, I find 5E underwhelming. The having to choose between +2 to your attack stat and a feat is a real drag, as getting your main stat to 20 is generally the bigger priority. Assuming getting that 20 as soon as possible is a priority, and you aren't rolling stats, for most classes that means you aren't taking your first feat until level 12. Unless your a variant Human, which the vast majority of my characters are, which simply means you get one feat and have to wait until 12 for another one.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6859852, member: 59096"] The results are a bit less dramatic than they would be in 3E or to a lesser extent 4E. Multiclassing has some flavor issues(yes, that does matter, and it was arguably worse in 3E), and in terms of practical optimization there are more issues than theoretical optimization. In practical optimization, you have to factor in ability score bumps, when you get a second attack, and most importantly dead levels. Making test characters with Multiclassing, dead levels was the big issue. The darkness Monk/Warlock build for example has two more or less dead levels when you do the Warlock levels. Do you do it as soon as practical after Monk level 3, or do you wait until after levels 4 and 5 for the ability score bump and second attack. Either way you have to wait until level 5 or 7 before your main concept is online. I prefer to build characters that are reasonably optimized and conceptually functional from level 1 and have as few dead levels as possible. That being said Multiclassing is a powerful tool in 5E because the classes are all so front loaded, and some classes kind of stop getting good stuff past a certain point. As for feats, I find 5E underwhelming. The having to choose between +2 to your attack stat and a feat is a real drag, as getting your main stat to 20 is generally the bigger priority. Assuming getting that 20 as soon as possible is a priority, and you aren't rolling stats, for most classes that means you aren't taking your first feat until level 12. Unless your a variant Human, which the vast majority of my characters are, which simply means you get one feat and have to wait until 12 for another one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
Top