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Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Tony Vargas" data-source="post: 6860179" data-attributes="member: 996"><p>Exactly the one I was thinking of. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>I recall both periods, and I'd disagree. There's always some apologist getting hot under the collar over the slightest even implied criticism of the current edition, but what I'm seeing here isn't going far beyond that. </p><p></p><p>And, no offense, but your posting style - rather than your gaming style - makes you a bit of a lightning rod. </p><p></p><p>d20 certainly did. Erstwhile competitors dropped or slowed production of their own flagships to jump on the bandwagon. But it was also dominating a hobby that was recovering from a pretty deep low after being pummeled by the introduction of CCGs in the 90s. </p><p></p><p>3e, for instance, never sold like 1e or the old basic sets did.</p><p></p><p>5e, OTOH, is back on top, and bringing back players who have been out of or at the fringes of the hobby for decades. It has a real shot at rivaling the fad years of the 80s.</p><p></p><p>Sorta. 5e really depends on/Empowers the DM to adapt it to the desired style. The rules, themselves, point towards 2e and, to a lesser extent, with the MC & Feat options available, to something like a 3e style or feel (just less player-empowering). </p><p></p><p>But, that does make it a big tent, for DMs, for players it's just a matter of searching that tent for the right DM. </p><p></p><p>Can't begin to agree with that one. 3e's 'rewards for system mastery' and the community's insistence on RAW came darn close to calcifying a One True Way to play for the era. Challenging that formula was probably one reason for the backlash of the edition war. Catering to it one reason for the success of Pathfinder. </p><p></p><p>I was present for the on-line community in 90s as well as the 3e era. And, hey, usenet is deadsville compared to what it was in the 90s. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Doesn't mean that the community's less vibrant, just that it's shifted venues. Social media is supposedly where it's supposedly at, but I'll be damned (I'm an atheist, technically I already am, it's just a figure of speech), if this old man gets on Twitter or Facebook. ;P</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6860179, member: 996"] Exactly the one I was thinking of. ;) I recall both periods, and I'd disagree. There's always some apologist getting hot under the collar over the slightest even implied criticism of the current edition, but what I'm seeing here isn't going far beyond that. And, no offense, but your posting style - rather than your gaming style - makes you a bit of a lightning rod. d20 certainly did. Erstwhile competitors dropped or slowed production of their own flagships to jump on the bandwagon. But it was also dominating a hobby that was recovering from a pretty deep low after being pummeled by the introduction of CCGs in the 90s. 3e, for instance, never sold like 1e or the old basic sets did. 5e, OTOH, is back on top, and bringing back players who have been out of or at the fringes of the hobby for decades. It has a real shot at rivaling the fad years of the 80s. Sorta. 5e really depends on/Empowers the DM to adapt it to the desired style. The rules, themselves, point towards 2e and, to a lesser extent, with the MC & Feat options available, to something like a 3e style or feel (just less player-empowering). But, that does make it a big tent, for DMs, for players it's just a matter of searching that tent for the right DM. Can't begin to agree with that one. 3e's 'rewards for system mastery' and the community's insistence on RAW came darn close to calcifying a One True Way to play for the era. Challenging that formula was probably one reason for the backlash of the edition war. Catering to it one reason for the success of Pathfinder. I was present for the on-line community in 90s as well as the 3e era. And, hey, usenet is deadsville compared to what it was in the 90s. ;) Doesn't mean that the community's less vibrant, just that it's shifted venues. Social media is supposedly where it's supposedly at, but I'll be damned (I'm an atheist, technically I already am, it's just a figure of speech), if this old man gets on Twitter or Facebook. ;P [/QUOTE]
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