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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="hawkeyefan" data-source="post: 6861302" data-attributes="member: 6785785"><p>See and now is where we almost switch roles!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Building the barbarian that way isn't going to maximize his durability, which seems to be the class's main schtick. Like you, I wouldn't worry about improving his AC so much, but I would try to improve his ability to take a hit...in other words HP. I'd probably also go with the bear totem to enhance his resilience, but I wouldn't say it's absolutely necessary. </p><p></p><p>Also, maybe a little more restrained use of the reckless attack option...if there are three enemies surrounding you, the benefit you gain from it is potentially outweighed by the drawback, unless you can definitely eliminate one of the foes, or unless they are hitting you very easily anyway, but you're not hitting them easily. In such a case I'd also try to make sure I only used the reckless attack when raging so that when I got hit (which is almost a certainty) I'm halving the damage that enemy puts out. </p><p></p><p>And don't get me wrong...I don't think there's really anything wrong with the way you built that barbarian, or with the way you played him. I just don't know if that would be the build and playstyke that gave you the most fun and satisfaction. But my analysis is very brief and based on the limited anecdotal evidence I get from your comments, so I could be way off.</p><p></p><p>Ultimately, I don't know if it's comparison to expectations based on prior editions, or if your opinions are based only on 5E in and of itself.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 6861302, member: 6785785"] See and now is where we almost switch roles!:p Building the barbarian that way isn't going to maximize his durability, which seems to be the class's main schtick. Like you, I wouldn't worry about improving his AC so much, but I would try to improve his ability to take a hit...in other words HP. I'd probably also go with the bear totem to enhance his resilience, but I wouldn't say it's absolutely necessary. Also, maybe a little more restrained use of the reckless attack option...if there are three enemies surrounding you, the benefit you gain from it is potentially outweighed by the drawback, unless you can definitely eliminate one of the foes, or unless they are hitting you very easily anyway, but you're not hitting them easily. In such a case I'd also try to make sure I only used the reckless attack when raging so that when I got hit (which is almost a certainty) I'm halving the damage that enemy puts out. And don't get me wrong...I don't think there's really anything wrong with the way you built that barbarian, or with the way you played him. I just don't know if that would be the build and playstyke that gave you the most fun and satisfaction. But my analysis is very brief and based on the limited anecdotal evidence I get from your comments, so I could be way off. Ultimately, I don't know if it's comparison to expectations based on prior editions, or if your opinions are based only on 5E in and of itself. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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