Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ovinomancer" data-source="post: 6863731" data-attributes="member: 16814"><p>Nope and nope. My ghouls and ghasts tend to grab the fallen and drag it off in the middle of a fight. Not while being attacked, but if a one or two are otherwise not engaged with a paralyzed bit of prey, they're gonna have some dinner. Starving vampires aren't going to wait -- they get the chance it's yummy blood time. Long time veterans are going to make sure something's dead by giving it an extra poke before they move along -- all it takes is that one time that foe got back up behind you to teach that lesson.</p><p></p><p>If the foe is being actively engaged, yeah, it takes a great big reason to go after a fallen character, but if they have a bit of space, there's lots of good reasons why they're not going to ignore a fallen character. Not every time do you do this, but you don't take it off the table. You should also occasionally add scavengers to a fight -- foes that are significantly weaker than either side, and avoid the direct fight, but lurk around to take advantage of the fallen on either side. The lurker from 4e, for instance. Not going to start a fight, will run if confronted, but figure that your stablized but unconscious friend's just going to be alright while you go haring off after those goblins and you'll regret not keeping an eye out for the stirge.</p><p></p><p>If you don't occasionally go after downed characters, then the players start to count on 'unconscious but stable' as a safe space where they can't be harmed. Once the party gets revivify, they'll even count recently dead as a fixable condition. Add in a lowly crocodile lurking in the nearby creek while the party fights off the T-Rex Menace (tm) and they'll stop doing this after their 'safely dead' companion gets dragged off for lunch. Also, nothing drives home player hatred of a BBEG as when casually offs a fallen comrade right in front of them. So long as you telegraph that this can and will happen so that it's not a breach of understanding, there's nothing jackholish about attacking a downed character. Heck, a cleric with spirit guardians up is a death sentence to the fallen and you don't even have to do anything.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6863731, member: 16814"] Nope and nope. My ghouls and ghasts tend to grab the fallen and drag it off in the middle of a fight. Not while being attacked, but if a one or two are otherwise not engaged with a paralyzed bit of prey, they're gonna have some dinner. Starving vampires aren't going to wait -- they get the chance it's yummy blood time. Long time veterans are going to make sure something's dead by giving it an extra poke before they move along -- all it takes is that one time that foe got back up behind you to teach that lesson. If the foe is being actively engaged, yeah, it takes a great big reason to go after a fallen character, but if they have a bit of space, there's lots of good reasons why they're not going to ignore a fallen character. Not every time do you do this, but you don't take it off the table. You should also occasionally add scavengers to a fight -- foes that are significantly weaker than either side, and avoid the direct fight, but lurk around to take advantage of the fallen on either side. The lurker from 4e, for instance. Not going to start a fight, will run if confronted, but figure that your stablized but unconscious friend's just going to be alright while you go haring off after those goblins and you'll regret not keeping an eye out for the stirge. If you don't occasionally go after downed characters, then the players start to count on 'unconscious but stable' as a safe space where they can't be harmed. Once the party gets revivify, they'll even count recently dead as a fixable condition. Add in a lowly crocodile lurking in the nearby creek while the party fights off the T-Rex Menace (tm) and they'll stop doing this after their 'safely dead' companion gets dragged off for lunch. Also, nothing drives home player hatred of a BBEG as when casually offs a fallen comrade right in front of them. So long as you telegraph that this can and will happen so that it's not a breach of understanding, there's nothing jackholish about attacking a downed character. Heck, a cleric with spirit guardians up is a death sentence to the fallen and you don't even have to do anything. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Thoughts of a 3E/4E powergamer on starting to play 5E
Top