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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Guest 6801328" data-source="post: 6864053"><p>I agree with this. Yes, the OP will have to trust that the DM is going to run a game with the goal of making it fun for everybody, whereas perhaps in some other systems you don't have to trust the DM because he's more of an objective referee locked into rigid rules. If you're not willing to trust the DM...at least for one session at an AL table...then maybe 5e isn't the game for you.</p><p></p><p>Of <em>course</em> the DM should work with the player to figure out how to mechanically balance RP decisions, like using a family short sword. If your DM won't do that with you, you need a new DM. I'm not sure I can recall a DM, even playing pick-up AL with strangers, who wouldn't do that. </p><p></p><p>In many cases I agree with what pemerton says as well, but in this particular thread I feel he is staking out two opposite ends of a philosophical spectrum, and then saying that minor differences between D&D 5e and other games push 5e and those other games on opposite ends of that spectrum. (Or maybe he's not actually claiming that, and just using the philosophy as a magnifying glass to play Devil's Advocate....?) </p><p></p><p>I find 5e suited just fine to players contributing to the fiction, to "failing forward", and to powergaming. Is it <em>perfect</em> for any one of those? No. Are there other games <em>more</em> suited? Sure. </p><p></p><p>But to read through the rules and conclude, "there's no player agency" is utter and complete nonsense.</p><p></p><p>As BryonD says, that's an issue of DMing, not system.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 6864053"] I agree with this. Yes, the OP will have to trust that the DM is going to run a game with the goal of making it fun for everybody, whereas perhaps in some other systems you don't have to trust the DM because he's more of an objective referee locked into rigid rules. If you're not willing to trust the DM...at least for one session at an AL table...then maybe 5e isn't the game for you. Of [I]course[/I] the DM should work with the player to figure out how to mechanically balance RP decisions, like using a family short sword. If your DM won't do that with you, you need a new DM. I'm not sure I can recall a DM, even playing pick-up AL with strangers, who wouldn't do that. In many cases I agree with what pemerton says as well, but in this particular thread I feel he is staking out two opposite ends of a philosophical spectrum, and then saying that minor differences between D&D 5e and other games push 5e and those other games on opposite ends of that spectrum. (Or maybe he's not actually claiming that, and just using the philosophy as a magnifying glass to play Devil's Advocate....?) I find 5e suited just fine to players contributing to the fiction, to "failing forward", and to powergaming. Is it [I]perfect[/I] for any one of those? No. Are there other games [I]more[/I] suited? Sure. But to read through the rules and conclude, "there's no player agency" is utter and complete nonsense. As BryonD says, that's an issue of DMing, not system. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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