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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="thecasualoblivion" data-source="post: 6864193" data-attributes="member: 59096"><p>I'd say about 75% of the instances of this scenario happened within a single campaign, so I'll describe the situation there.</p><p></p><p>For #2 the 17 step plan where every step had to go exactly right described by the post I was responding to was pretty accurate. For #3 that conversation did, in fact happen, more than once, actually. It didn't change anything. </p><p></p><p>That being said, the campaign was fairly disfunctional at that point. The campaign was run as a public game by the owner of the FLGS we all hung out at. His policy was that he wasn't going to refuse a seat to a paying customer, and we had a problem player who didn't really fit in well with the game who was the source of most of the problems. The cockamamie plans were almost universally his doing, and he had two players he was friends with outside the game who followed his lead(players the rest of us had no problems with when he wasn't around). In a table of 8 players, it was him and those two, me opposing him with two people mostly following my lead but usually ended up participating in his shenanigans, and two wallflowers who sat on the fence but privately admitted were annoyed with him.</p><p></p><p>As for the sitting on the fence part, his plans were ridiculous and there was no reasonable purpose to agree with them, as a player or as a PC, so I refused. They often went on and did them without me, by their own choice, which universally ended in disaster because the DM really wasn't willing to play ball. Even after making that clear, he continued do it. It got a little better after his plans failed so many times people often weren't willing to follow him without my participation(I was the most competent player, and had the strongest and highest level character), but it didn't stop things completely. Swooping in was kind of the DMs thing, which became our thing. He didn't want to TPK everybody because one player was an idiot, so he used me as Deus Ex Machina to get them out of stuff. I was completely surprised by it the first time. We kind of limped along for a few months before the game imploded. We started a new campaign with the same people and the same problems and that one also imploded but rather quickly this time, as by now everybody was sick of him including the DM. The DM/owner turned the game over to another DM who didn't own the store, and he was encouraged to go game someplace else.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6864193, member: 59096"] I'd say about 75% of the instances of this scenario happened within a single campaign, so I'll describe the situation there. For #2 the 17 step plan where every step had to go exactly right described by the post I was responding to was pretty accurate. For #3 that conversation did, in fact happen, more than once, actually. It didn't change anything. That being said, the campaign was fairly disfunctional at that point. The campaign was run as a public game by the owner of the FLGS we all hung out at. His policy was that he wasn't going to refuse a seat to a paying customer, and we had a problem player who didn't really fit in well with the game who was the source of most of the problems. The cockamamie plans were almost universally his doing, and he had two players he was friends with outside the game who followed his lead(players the rest of us had no problems with when he wasn't around). In a table of 8 players, it was him and those two, me opposing him with two people mostly following my lead but usually ended up participating in his shenanigans, and two wallflowers who sat on the fence but privately admitted were annoyed with him. As for the sitting on the fence part, his plans were ridiculous and there was no reasonable purpose to agree with them, as a player or as a PC, so I refused. They often went on and did them without me, by their own choice, which universally ended in disaster because the DM really wasn't willing to play ball. Even after making that clear, he continued do it. It got a little better after his plans failed so many times people often weren't willing to follow him without my participation(I was the most competent player, and had the strongest and highest level character), but it didn't stop things completely. Swooping in was kind of the DMs thing, which became our thing. He didn't want to TPK everybody because one player was an idiot, so he used me as Deus Ex Machina to get them out of stuff. I was completely surprised by it the first time. We kind of limped along for a few months before the game imploded. We started a new campaign with the same people and the same problems and that one also imploded but rather quickly this time, as by now everybody was sick of him including the DM. The DM/owner turned the game over to another DM who didn't own the store, and he was encouraged to go game someplace else. [/QUOTE]
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