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Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="thecasualoblivion" data-source="post: 6876204" data-attributes="member: 59096"><p>It's kind of like playing an Avenger, Barbarian, or Slayer in 4E. My primary tactic is to attack the flanks and engage enemies 1 on 1, avoiding being in contact with more than one. I wear heavy armor and have a d10 for hp so I can afford to take some risks like attacking the mages/archers in back solo. If the battle line suddenly has a hole, I can plug the hole, but that is a break glass in case of emergency type of thing.</p><p></p><p>For healing, we disagree a bit. 3E's Wand of CLW was kind of exclusively an out of combat thing, but used trivial and effectively unlimited resources at the levels we typically played 3E(5+). If your game used them, you basically healed back to full outside of combat every time. 5E's healing is extensive compared to AD&D and 3E outside of the wand, but it's not as unlimited.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6876204, member: 59096"] It's kind of like playing an Avenger, Barbarian, or Slayer in 4E. My primary tactic is to attack the flanks and engage enemies 1 on 1, avoiding being in contact with more than one. I wear heavy armor and have a d10 for hp so I can afford to take some risks like attacking the mages/archers in back solo. If the battle line suddenly has a hole, I can plug the hole, but that is a break glass in case of emergency type of thing. For healing, we disagree a bit. 3E's Wand of CLW was kind of exclusively an out of combat thing, but used trivial and effectively unlimited resources at the levels we typically played 3E(5+). If your game used them, you basically healed back to full outside of combat every time. 5E's healing is extensive compared to AD&D and 3E outside of the wand, but it's not as unlimited. [/QUOTE]
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