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Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="Caliburn101" data-source="post: 6876996" data-attributes="member: 6802178"><p>It's interesting how the game has evolved over the years. The term 'powergamer' used to be a insult when the game started - for someone who didn't care about team play, or roleplay, or anything but 'winning' and then bragging about it.</p><p></p><p>The OP seems to be a powergamer by this and indeed their own standards, which also seems to be far more acceptable as a 'thing' judging by the reaction here.</p><p></p><p>Personally - having been roleplaying for 37 years; having played over 20 systems (including every D&D variant) and having live action roleplayed extensively, I can say with confidence that any system that makes powergamers feel like they can't create a character build akin to an 'Iwin' button is music to my ears.</p><p></p><p>If you want to steamroller every encounter because you play the metagame with the numbers and forge together the cheesiest of ability combo's, then play a Korean MMO. What are you sitting round a table playing a SOCIAL game when by your own admission you want to play an entirely selfish character 'because of the system'?</p><p></p><p>If you are frustrated by not being able to min-max metagame 5th Edition - play something else.</p><p></p><p>If you get annoyed by not being able to build a character who cannot lose no matter what decisions you make, and whose abilities mean you don't have to think tactically except during downtime when you are levelling, who doesn't need to make clever choices IN GAME and has to do something other than roll dice to win, then 5th Edition really, really isn't for you.</p><p></p><p>The game should not become significantly easier because of the choices you made before you first stepped foot into your first adventure - it should matter FAR more what decisions you make DURING the adventure.</p><p></p><p>If you don't like that - go back to the pen'n'paper MMO spreadsheet that was 4th Edition - problem solved.</p></blockquote><p></p>
[QUOTE="Caliburn101, post: 6876996, member: 6802178"] It's interesting how the game has evolved over the years. The term 'powergamer' used to be a insult when the game started - for someone who didn't care about team play, or roleplay, or anything but 'winning' and then bragging about it. The OP seems to be a powergamer by this and indeed their own standards, which also seems to be far more acceptable as a 'thing' judging by the reaction here. Personally - having been roleplaying for 37 years; having played over 20 systems (including every D&D variant) and having live action roleplayed extensively, I can say with confidence that any system that makes powergamers feel like they can't create a character build akin to an 'Iwin' button is music to my ears. If you want to steamroller every encounter because you play the metagame with the numbers and forge together the cheesiest of ability combo's, then play a Korean MMO. What are you sitting round a table playing a SOCIAL game when by your own admission you want to play an entirely selfish character 'because of the system'? If you are frustrated by not being able to min-max metagame 5th Edition - play something else. If you get annoyed by not being able to build a character who cannot lose no matter what decisions you make, and whose abilities mean you don't have to think tactically except during downtime when you are levelling, who doesn't need to make clever choices IN GAME and has to do something other than roll dice to win, then 5th Edition really, really isn't for you. The game should not become significantly easier because of the choices you made before you first stepped foot into your first adventure - it should matter FAR more what decisions you make DURING the adventure. If you don't like that - go back to the pen'n'paper MMO spreadsheet that was 4th Edition - problem solved. [/QUOTE]
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