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Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="ExploderWizard" data-source="post: 6877972" data-attributes="member: 66434"><p>I tend to view it as a combination of approaches with one of the goals of play being to turn your adventurers into big damn heroes. This element has been present from the beginning. In OD&D the level title for an 8th level fighter was " superhero". You can't be more explicit than that. </p><p></p><p>One has to examine what a "mere mortal" actually is in a given system first. 3rd edition gave everyone a class, so in theory there were 15th+ level commoners around. 15th level farmer Joe could whoop some butt compared to 1st level adventurers. Whereas in 5th edition, a commoner is the standard for regular people. They only get a handful of hit points and don't get to gain levels. Even a 1st level character of any class is far tougher than a commoner and will only get stronger with level gains. </p><p></p><p>In 5E a mere mortal person is never going to have more than a handful of hit points. When the ogre comes to raid the village and the PCs are the only people to be hit by that terrible club and NOT drop dead instantly, its a pretty strong indication that they are well above normal folk.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6877972, member: 66434"] I tend to view it as a combination of approaches with one of the goals of play being to turn your adventurers into big damn heroes. This element has been present from the beginning. In OD&D the level title for an 8th level fighter was " superhero". You can't be more explicit than that. One has to examine what a "mere mortal" actually is in a given system first. 3rd edition gave everyone a class, so in theory there were 15th+ level commoners around. 15th level farmer Joe could whoop some butt compared to 1st level adventurers. Whereas in 5th edition, a commoner is the standard for regular people. They only get a handful of hit points and don't get to gain levels. Even a 1st level character of any class is far tougher than a commoner and will only get stronger with level gains. In 5E a mere mortal person is never going to have more than a handful of hit points. When the ogre comes to raid the village and the PCs are the only people to be hit by that terrible club and NOT drop dead instantly, its a pretty strong indication that they are well above normal folk. [/QUOTE]
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