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D&D Older Editions, OSR, & D&D Variants
Thoughts of a 3E/4E powergamer on starting to play 5E
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<blockquote data-quote="thecasualoblivion" data-source="post: 6879280" data-attributes="member: 59096"><p>It could, but I never saw it impact play to the point where I'd call it a problem. The main problem I encountered in 4E was grind, where combat went on for too long in a boring manner. There were two basic choices, you could either make fun encounters that were fast or fun encounters that were challenging. It was very difficult to do both at the same time consistently. Most DMs picked one or the other. Some ran games with slow, challenging but less numerous combat(which avoided grind by making things interesting from the challenge). Some ran games with fast and fun combat that really wasn't that challenging. </p><p></p><p>I imagine that changes things a bit from the stereotypical 5E game played under the guidelines in the book.</p><p></p><p>Ive heard it from enough different sources to believe it exists.</p><p></p><p>I was talking about 4E.</p><p></p><p></p><p></p><p>I was mostly talking about the casters with 9th level magic. I'm really curious how your game runs, because though I've mostly played at low levels, resources are scarce enough that basic attack use is a necessity. Unless something unforeseen drastically changes, I can't see how it'll be different as even with higher level resources we'll be falling back on spam given how the game has run so far.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 6879280, member: 59096"] It could, but I never saw it impact play to the point where I'd call it a problem. The main problem I encountered in 4E was grind, where combat went on for too long in a boring manner. There were two basic choices, you could either make fun encounters that were fast or fun encounters that were challenging. It was very difficult to do both at the same time consistently. Most DMs picked one or the other. Some ran games with slow, challenging but less numerous combat(which avoided grind by making things interesting from the challenge). Some ran games with fast and fun combat that really wasn't that challenging. I imagine that changes things a bit from the stereotypical 5E game played under the guidelines in the book. Ive heard it from enough different sources to believe it exists. I was talking about 4E. I was mostly talking about the casters with 9th level magic. I'm really curious how your game runs, because though I've mostly played at low levels, resources are scarce enough that basic attack use is a necessity. Unless something unforeseen drastically changes, I can't see how it'll be different as even with higher level resources we'll be falling back on spam given how the game has run so far. [/QUOTE]
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Thoughts of a 3E/4E powergamer on starting to play 5E
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